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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 47s ago · 1,035 playing

20
Last spin · 47s ago20 black344 winners
Coldest number
27
138spins without 27

Usually every 37 · longer than 97% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
10112○499○392○2688○986○1383○2381○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
23now
Previous gaps, newest first642212434845695911155666462639181178212242283164612310
Redusually every 2.1 spins
2now
Previous gaps, newest first110000001102002500200010100200
Blackusually every 2.1 spins
0now
Previous gaps, newest first011712041000404230300002143130
Oddusually every 2.1 spins
1now
Previous gaps, newest first213214042201002700100100200002
Evenusually every 2.1 spins
0now
Previous gaps, newest first101100101100021010223010000003
Low 1–18usually every 2.1 spins
1now
Previous gaps, newest first200011031021230213003201010040
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first104120012030103011003001022300
1st dozen (1–12)usually every 3.1 spins
4now
Previous gaps, newest first0011042421403222004000335502161
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first013110330052101492038050030006
3rd dozen (25–36)usually every 3.1 spins
2now
Previous gaps, newest first512001702800300102700430505203
1st columnusually every 3.1 spins
2now
Previous gaps, newest first1120301701420054060200035347712
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first031021224421051122000134020620
3rd columnusually every 3.1 spins
3now
Previous gaps, newest first851004370130737302022200120211
Voisins du zérousually every 2.2 spins
4now
Previous gaps, newest first001110500004000125012001421044
Tiers du cylindreusually every 3.1 spins
3now
Previous gaps, newest first5147230561025002006001003001330
Orphelinsusually every 4.6 spins
0now
Previous gaps, newest first004320000600620222323224428069
Jeu zérousually every 5.3 spins
8now
Previous gaps, newest first1450112141225532119000410271100111014
Same number twice in a rowusually every 37 spins
20now
Previous gaps, newest first65751722494966247810175463111233128115416235802984794410

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

69spins (last 1 hour)
1.9expected hits per number
22,444total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 1 hour

346 hits8.70%+5.99%
75 hits7.25%+4.54%
145 hits7.25%+4.54%
13 hits4.35%+1.65%
23 hits4.35%+1.65%

Least frequent last 1 hour

230 hits0.00%-2.70%
260 hits0.00%-2.70%
270 hits0.00%-2.70%
280 hits0.00%-2.70%
300 hits0.00%-2.70%

Even chances and dozens vs theory last 1 hour · 69 spins

Red57.97%+9.32%
Black39.13%-9.52%
Zero2.90%+0.20%
Even52.17%+3.53%
Odd44.93%-3.72%
Low 1–1847.83%-0.82%
High 19–3649.28%+0.63%
1st dozen31.88%-0.55%
2nd dozen31.88%-0.55%
3rd dozen33.33%+0.90%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Redusual 2.1 · max 122○
Oddusual 2.1 · max 121○
Low 1–18usual 2.1 · max 91○
Blackusual 2.1 · max 80○
Evenusual 2.1 · max 110○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 76×20○

Dozens

1st dozen (1–12)usual 3.1 · max 154○
3rd dozen (25–36)usual 3.1 · max 182○
2nd dozen (13–24)usual 3.1 · max 140○

Columns

3rd columnusual 3.1 · max 163○
1st columnusual 3.1 · max 232○
2nd columnusual 3.1 · max 230○

Wheel sectors

Voisins du zérousual 2.2 · max 134◐
Jeu zérousual 5.3 · max 358◐
Tiers du cylindreusual 3.1 · max 213○
Orphelinsusual 4.6 · max 260○

Six lines top 6 of 11

Six line 25–30usual 6.2 · max 3410◐
Six line 28–33usual 6.2 · max 398○
Six line 10–15usual 6.2 · max 397○
Six line 1–6usual 6.2 · max 275○
Six line 4–9usual 6.2 · max 454○
Six line 7–12usual 6.2 · max 424○

Streets top 6 of 12

Street 10–12usual 12.3 · max 7635◐
Street 4–6usual 12.3 · max 8318○
Street 28–30usual 12.3 · max 6213○
Street 25–27usual 12.3 · max 5710○
Street 31–33usual 12.3 · max 598○
Street 13–15usual 12.3 · max 927○

Corners top 6 of 22

Corner 8/9/11/12usual 9.3 · max 4424◐
Corner 5/6/8/9usual 9.3 · max 6818◐
Corner 26/27/29/30usual 9.3 · max 3713○
Corner 22/23/25/26usual 9.3 · max 6110○
Corner 25/26/28/29usual 9.3 · max 4810○
Corner 28/29/31/32usual 9.3 · max 508○

Splits top 6 of 60

Split 26/27usual 18.5 · max 9588●
Split 10/13usual 18.5 · max 8883●
Split 23/26usual 18.5 · max 8281●
Split 27/30usual 18.5 · max 7171●
Split 9/12usual 18.5 · max 9142◐
Split 12/15usual 18.5 · max 9342◐

Neighbours ±1 on the wheel top 6 of 37

13 ±1 neighboursusual 12.3 · max 5739●
36 ±1 neighboursusual 12.3 · max 7835◐
11 ±1 neighboursusual 12.3 · max 6135◐
19 ±1 neighboursusual 12.3 · max 7333◐
10 ±1 neighboursusual 12.3 · max 5832◐
12 ±1 neighboursusual 12.3 · max 6729◐

Neighbours ±2 on the wheel top 6 of 37

36 ±2 neighboursusual 7.4 · max 4335●
35 ±2 neighboursusual 7.4 · max 3829●
11 ±2 neighboursusual 7.4 · max 4524●
30 ±2 neighboursusual 7.4 · max 4524●
8 ±2 neighboursusual 7.4 · max 4424●
23 ±2 neighboursusual 7.4 · max 5424●

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 139,702 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
2 — 263
11 — 286
12 — 291
9 — 274
25 — 250
16 — 301
27 — 289
3 — 303
30 — 278
6 — 268
17 — 271
32 — 310
5 — 298
30 — 315
20 — 291
6 — 232
12 — 275
10 — 233
34 — 283
7 — 274
8 — 293
17 — 278
24 — 284
17 — 287
19 — 293
29 — 311
7 — 270
12 — 280
1 — 289
20 — 295
20 — 256
6 — 247
33 — 277
20 — 270
15 — 275
21 — 307
12 — 300
18 — 266
24 — 259
30 — 273
35 — 305
7 — 293
12 — 285
22 — 285
16 — 250
12 — 325
10 — 278
32 — 302
31 — 289
6 — 281

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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