TrackSpins
Live Alerts

Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 21s ago · 543 playing

0
Last spin · 21s ago0 green210 winners
Coldest number
12
111spins without 12

Usually every 37 · longer than 95% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
197○281○1480○3067○864○558○1556○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
0now
Previous gaps, newest first664626391811782122422831646123102261712313192235504678
Redusually every 2.1 spins
1now
Previous gaps, newest first200202041121100020023005127010
Blackusually every 2.1 spins
2now
Previous gaps, newest first042020001110114030100300001101
Oddusually every 2.1 spins
1now
Previous gaps, newest first302020000008000030001001260002
Evenusually every 2.1 spins
2now
Previous gaps, newest first003207000000050043101000004011
Low 1–18usually every 2.1 spins
1now
Previous gaps, newest first200210236312103012000010000102
High 19–36usually every 2.1 spins
2now
Previous gaps, newest first041201001000001001101200210552
1st dozen (1–12)usually every 3.1 spins
1now
Previous gaps, newest first3021023101210630001010133000100
2nd dozen (13–24)usually every 3.1 spins
3now
Previous gaps, newest first0312053000075003744111202221381
3rd dozen (25–36)usually every 3.1 spins
2now
Previous gaps, newest first13002005110400405520118140150210
1st columnusually every 3.1 spins
1now
Previous gaps, newest first143003335850000025110900745043
2nd columnusually every 3.1 spins
2now
Previous gaps, newest first7403253051001100021340502012200
3rd columnusually every 3.1 spins
4now
Previous gaps, newest first002151120101030000570136100374
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first000010002001504001001020421302
Tiers du cylindreusually every 3.1 spins
10now
Previous gaps, newest first413200037811030221004095101416
Orphelinsusually every 4.6 spins
5now
Previous gaps, newest first560014230001652644607000331201339
Jeu zérousually every 5.3 spins
0now
Previous gaps, newest first1301135020225922610626462004137
Same number twice in a rowusually every 37 spins
13now
Previous gaps, newest first10175463111233128115416235802984794410671174813126526150

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

65spins (last 1 hour)
1.8expected hits per number
12,761total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 1 hour

265 hits7.69%+4.99%
34 hits6.15%+3.45%
64 hits6.15%+3.45%
94 hits6.15%+3.45%
43 hits4.62%+1.91%

Least frequent last 1 hour

10 hits0.00%-2.70%
20 hits0.00%-2.70%
120 hits0.00%-2.70%
140 hits0.00%-2.70%
300 hits0.00%-2.70%

Even chances and dozens vs theory last 1 hour · 65 spins

Red41.54%-7.11%
Black55.38%+6.74%
Zero3.08%+0.37%
Even47.69%-0.96%
Odd49.23%+0.58%
Low 1–1847.69%-0.96%
High 19–3649.23%+0.58%
1st dozen36.92%+4.49%
2nd dozen29.23%-3.20%
3rd dozen30.77%-1.66%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Blackusual 2.1 · max 82○
Evenusual 2.1 · max 112○
High 19–36usual 2.1 · max 132○
Redusual 2.1 · max 121○
Oddusual 2.1 · max 121○
Low 1–18usual 2.1 · max 111○
Same number twice in a rowusual 37.0 · 78×13○

Dozens

2nd dozen (13–24)usual 3.1 · max 143○
3rd dozen (25–36)usual 3.1 · max 182○
1st dozen (1–12)usual 3.1 · max 171○

Columns

3rd columnusual 3.1 · max 164○
2nd columnusual 3.1 · max 232○
1st columnusual 3.1 · max 181○

Wheel sectors

Tiers du cylindreusual 3.1 · max 2110●
Orphelinsusual 4.6 · max 325○
Voisins du zérousual 2.2 · max 130○
Jeu zérousual 5.3 · max 350○

Six lines top 6 of 11

Six line 31–36usual 6.2 · max 5217◐
Six line 28–33usual 6.2 · max 3916◐
Six line 10–15usual 6.2 · max 4815◐
Six line 1–6usual 6.2 · max 396○
Six line 13–18usual 6.2 · max 284○
Six line 16–21usual 6.2 · max 374○

Streets top 6 of 12

Street 13–15usual 12.3 · max 7948●
Street 34–36usual 12.3 · max 9021◐
Street 31–33usual 12.3 · max 5917○
Street 28–30usual 12.3 · max 6216○
Street 10–12usual 12.3 · max 7615○
Street 19–21usual 12.3 · max 8913○

Corners top 6 of 22

Corner 13/14/16/17usual 9.3 · max 3626◐
Corner 31/32/34/35usual 9.3 · max 5918◐
Corner 32/33/35/36usual 9.3 · max 6517◐
Corner 28/29/31/32usual 9.3 · max 5016◐
Corner 29/30/32/33usual 9.3 · max 4616◐
Corner 10/11/13/14usual 9.3 · max 7115◐

Splits top 6 of 60

Split 1/2usual 18.5 · max 10181●
Split 2/5usual 18.5 · max 10358●
Split 5/8usual 18.5 · max 9958●
Split 12/15usual 18.5 · max 9356●
Split 14/15usual 18.5 · max 9256●
Split 10/13usual 18.5 · max 8848◐

Neighbours ±1 on the wheel top 6 of 37

25 ±1 neighboursusual 12.3 · max 9341●
17 ±1 neighboursusual 12.3 · max 5641●
2 ±1 neighboursusual 12.3 · max 9328◐
5 ±1 neighboursusual 12.3 · max 8624◐
24 ±1 neighboursusual 12.3 · max 7424◐
12 ±1 neighboursusual 12.3 · max 6722◐

Neighbours ±2 on the wheel top 6 of 37

25 ±2 neighboursusual 7.4 · max 4928●
24 ±2 neighboursusual 7.4 · max 4617◐
16 ±2 neighboursusual 7.4 · max 4117◐
33 ±2 neighboursusual 7.4 · max 3517◐
1 ±2 neighboursusual 7.4 · max 3717◐
20 ±2 neighboursusual 7.4 · max 3817◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 139,241 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
4 — 345
29 — 346
36 — 351
36 — 313
25 — 400
17 — 363
8 — 350
24 — 339
31 — 336
8 — 340
35 — 361
8 — 351
4 — 314
26 — 385
31 — 313
19 — 297
8 — 292
14 — 337
22 — 355
35 — 379
19 — 331
25 — 372
22 — 399
20 — 359
3 — 359
9 — 324
18 — 397
9 — 354
13 — 336
22 — 324
5 — 295
22 — 348
3 — 324
17 — 314
3 — 390
29 — 408
28 — 371
15 — 369
26 — 334
17 — 322
9 — 294
32 — 349
0 — 333
21 — 296
36 — 273
22 — 320
33 — 271
5 — 248
6 — 283
21 — 337

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

More roulette tables

All roulette tables →