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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 24s ago · 487 playing

9
Last spin · 24s ago9 red144 winners
Coldest number
31
150spins without 31

Usually every 37 · longer than 98% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
1391○3390○1773○2756○2155○2450○849○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
1now
Previous gaps, newest first391811782122422831646123102261712313192235504678133583323
Redusually every 2.1 spins
0now
Previous gaps, newest first100010000001110100000421031050
Blackusually every 2.1 spins
6now
Previous gaps, newest first711260001012022000020200407000
Oddusually every 2.1 spins
0now
Previous gaps, newest first101100030000143060021004110050
Evenusually every 2.1 spins
4now
Previous gaps, newest first140051000100200000323000113010
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first700020130000000120101012310531
High 19–36usually every 2.1 spins
2now
Previous gaps, newest first000004021008102240100120000111
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first700301311212010212316512600100
2nd dozen (13–24)usually every 3.1 spins
2now
Previous gaps, newest first213811103742211032012110003400
3rd dozen (25–36)usually every 3.1 spins
3now
Previous gaps, newest first0150210922242142035311411503630
1st columnusually every 3.1 spins
3now
Previous gaps, newest first504300412011162201413210922021
2nd columnusually every 3.1 spins
2now
Previous gaps, newest first2003101110091001013304025011020
3rd columnusually every 3.1 spins
0now
Previous gaps, newest first33344000151111040532221240341051
Voisins du zérousually every 2.2 spins
1now
Previous gaps, newest first126200110001001220000110140011
Tiers du cylindreusually every 3.1 spins
2now
Previous gaps, newest first1014164340514013140102202001004
Orphelinsusually every 4.6 spins
0now
Previous gaps, newest first7000331201339910210170034272610102
Jeu zérousually every 5.3 spins
1now
Previous gaps, newest first4620041371119325011311108112020060
Same number twice in a rowusually every 37 spins
9now
Previous gaps, newest first63111233128115416235802984794410671174813126526150509737

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

64spins (last 1 hour)
1.7expected hits per number
11,288total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 1 hour

235 hits7.81%+5.11%
355 hits7.81%+5.11%
14 hits6.25%+3.55%
184 hits6.25%+3.55%
03 hits4.69%+1.98%

Least frequent last 1 hour

130 hits0.00%-2.70%
170 hits0.00%-2.70%
310 hits0.00%-2.70%
330 hits0.00%-2.70%
361 hits1.56%-1.14%

Even chances and dozens vs theory last 1 hour · 64 spins

Red56.25%+7.60%
Black39.06%-9.59%
Zero4.69%+1.98%
Even48.44%-0.21%
Odd46.88%-1.77%
Low 1–1846.88%-1.77%
High 19–3648.44%-0.21%
1st dozen34.38%+1.94%
2nd dozen31.25%-1.18%
3rd dozen29.69%-2.74%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Blackusual 2.1 · max 86◐
Evenusual 2.1 · max 114◐
High 19–36usual 2.1 · max 132○
Redusual 2.1 · max 120○
Oddusual 2.1 · max 120○
Low 1–18usual 2.1 · max 110○
Same number twice in a rowusual 37.0 · 77×9○

Dozens

3rd dozen (25–36)usual 3.1 · max 183○
2nd dozen (13–24)usual 3.1 · max 142○
1st dozen (1–12)usual 3.1 · max 170○

Columns

1st columnusual 3.1 · max 183○
2nd columnusual 3.1 · max 232○
3rd columnusual 3.1 · max 160○

Wheel sectors

Tiers du cylindreusual 3.1 · max 212○
Voisins du zérousual 2.2 · max 131○
Jeu zérousual 5.3 · max 351○
Orphelinsusual 4.6 · max 320○

Six lines top 6 of 11

Six line 16–21usual 6.2 · max 3720●
Six line 31–36usual 6.2 · max 5212◐
Six line 10–15usual 6.2 · max 4811◐
Six line 13–18usual 6.2 · max 2811◐
Six line 1–6usual 6.2 · max 399○
Six line 28–33usual 6.2 · max 394○

Streets top 6 of 12

Street 4–6usual 12.3 · max 8328◐
Street 16–18usual 12.3 · max 6522◐
Street 19–21usual 12.3 · max 8920◐
Street 10–12usual 12.3 · max 7614○
Street 31–33usual 12.3 · max 5913○
Street 34–36usual 12.3 · max 9012○

Corners top 6 of 22

Corner 4/5/7/8usual 9.3 · max 4528●
Corner 17/18/20/21usual 9.3 · max 6222◐
Corner 16/17/19/20usual 9.3 · max 5520◐
Corner 2/3/5/6usual 9.3 · max 4117◐
Corner 7/8/10/11usual 9.3 · max 5514◐
Corner 28/29/31/32usual 9.3 · max 5013○

Splits top 6 of 60

Split 21/24usual 18.5 · max 10450◐
Split 24/27usual 18.5 · max 12650◐
Split 28/31usual 18.5 · max 9448◐
Split 17/20usual 18.5 · max 10647◐
Split 20/21usual 18.5 · max 11847◐
Split 28/29usual 18.5 · max 14346◐

Neighbours ±1 on the wheel top 6 of 37

7 ±1 neighboursusual 12.3 · max 7345●
27 ±1 neighboursusual 12.3 · max 5633◐
21 ±1 neighboursusual 12.3 · max 7228◐
24 ±1 neighboursusual 12.3 · max 7426◐
16 ±1 neighboursusual 12.3 · max 7326◐
28 ±1 neighboursusual 12.3 · max 8623◐

Neighbours ±2 on the wheel top 6 of 37

29 ±2 neighboursusual 7.4 · max 4522◐
7 ±2 neighboursusual 7.4 · max 3722◐
24 ±2 neighboursusual 7.4 · max 4621◐
4 ±2 neighboursusual 7.4 · max 5320◐
6 ±2 neighboursusual 7.4 · max 4319◐
28 ±2 neighboursusual 7.4 · max 4116◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 139,153 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
14 — 337
30 — 377
23 — 350
9 — 323
16 — 355
16 — 347
15 — 355
3 — 399
3 — 337
33 — 294
10 — 304
23 — 342
4 — 345
29 — 346
36 — 351
36 — 313
25 — 400
17 — 363
8 — 350
24 — 339
31 — 336
8 — 340
35 — 361
8 — 351
4 — 314
26 — 385
31 — 313
19 — 297
8 — 292
14 — 337
22 — 355
35 — 379
19 — 331
25 — 372
22 — 399
20 — 359
3 — 359
9 — 324
18 — 397
9 — 354
13 — 336
22 — 324
5 — 295
22 — 348
3 — 324
17 — 314
3 — 390
29 — 408
28 — 371
15 — 369

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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