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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 16s ago · 529 playing

20
Last spin · 16s ago20 black183 winners
Coldest number
36
113spins without 36

Usually every 37 · longer than 95% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
31103○14100○778○2670○3067○359○1548○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
13now
Previous gaps, newest first11782122422831646123102261712313192235504678133583323920
Redusually every 2.1 spins
4now
Previous gaps, newest first020400200000072300420021005003
Blackusually every 2.1 spins
0now
Previous gaps, newest first000202004070000001010030001030
Oddusually every 2.1 spins
4now
Previous gaps, newest first110050311004070000100030100310
Evenusually every 2.1 spins
0now
Previous gaps, newest first000113010200113000200000054002
Low 1–18usually every 2.1 spins
2now
Previous gaps, newest first105311230100000041111003210030
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first012000011111010027000111130010
1st dozen (1–12)usually every 3.1 spins
2now
Previous gaps, newest first165126001006333210030231201220
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first211032012110003400032003123171
3rd dozen (25–36)usually every 3.1 spins
1now
Previous gaps, newest first4203531141150363010432102155113
1st columnusually every 3.1 spins
1now
Previous gaps, newest first201413210922021011030202434100
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first133040250110205242002302111103
3rd columnusually every 3.1 spins
3now
Previous gaps, newest first4053222124034105134060000104210
Voisins du zérousually every 2.2 spins
1now
Previous gaps, newest first400110120000013603300072020316
Tiers du cylindreusually every 3.1 spins
2now
Previous gaps, newest first0131401022020010040302240110100
Orphelinsusually every 4.6 spins
0now
Previous gaps, newest first39910210170034272610102141300144112
Jeu zérousually every 5.3 spins
6now
Previous gaps, newest first325011311108112020060111195834312066
Same number twice in a rowusually every 37 spins
26now
Previous gaps, newest first11123312811541623580298479441067117481312652615050973749

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

61spins (last 1 hour)
1.6expected hits per number
10,961total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 1 hour

84 hits6.56%+3.85%
224 hits6.56%+3.85%
244 hits6.56%+3.85%
344 hits6.56%+3.85%
173 hits4.92%+2.22%

Least frequent last 1 hour

140 hits0.00%-2.70%
260 hits0.00%-2.70%
300 hits0.00%-2.70%
310 hits0.00%-2.70%
360 hits0.00%-2.70%

Even chances and dozens vs theory last 1 hour · 61 spins

Red44.26%-4.39%
Black54.10%+5.45%
Zero1.64%-1.06%
Even52.46%+3.81%
Odd45.90%-2.75%
Low 1–1845.90%-2.75%
High 19–3652.46%+3.81%
1st dozen31.15%-1.28%
2nd dozen44.26%+11.83%
3rd dozen22.95%-9.48%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Redusual 2.1 · max 124◐
Oddusual 2.1 · max 124◐
Low 1–18usual 2.1 · max 112○
Blackusual 2.1 · max 80○
Evenusual 2.1 · max 110○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 77×26○

Dozens

1st dozen (1–12)usual 3.1 · max 172○
3rd dozen (25–36)usual 3.1 · max 181○
2nd dozen (13–24)usual 3.1 · max 140○

Columns

3rd columnusual 3.1 · max 163○
1st columnusual 3.1 · max 181○
2nd columnusual 3.1 · max 230○

Wheel sectors

Jeu zérousual 5.3 · max 356○
Tiers du cylindreusual 3.1 · max 212○
Voisins du zérousual 2.2 · max 131○
Orphelinsusual 4.6 · max 320○

Six lines top 6 of 11

Six line 10–15usual 6.2 · max 4817◐
Six line 31–36usual 6.2 · max 526○
Six line 13–18usual 6.2 · max 285○
Six line 1–6usual 6.2 · max 394○
Six line 22–27usual 6.2 · max 423○
Six line 4–9usual 6.2 · max 452○

Streets top 6 of 12

Street 13–15usual 12.3 · max 7944●
Street 4–6usual 12.3 · max 8330◐
Street 31–33usual 12.3 · max 5920◐
Street 10–12usual 12.3 · max 7617○
Street 25–27usual 12.3 · max 859○
Street 34–36usual 12.3 · max 906○

Corners top 6 of 22

Corner 2/3/5/6usual 9.3 · max 4129●
Corner 29/30/32/33usual 9.3 · max 4620◐
Corner 10/11/13/14usual 9.3 · max 7117◐
Corner 11/12/14/15usual 9.3 · max 5717◐
Corner 14/15/17/18usual 9.3 · max 5015◐
Corner 26/27/29/30usual 9.3 · max 379○

Splits top 6 of 60

Split 14/15usual 18.5 · max 9248◐
Split 4/7usual 18.5 · max 9446◐
Split 26/29usual 18.5 · max 9245◐
Split 29/30usual 18.5 · max 9445◐
Split 13/14usual 18.5 · max 9444◐
Split 30/33usual 18.5 · max 11143◐

Neighbours ±1 on the wheel top 6 of 37

31 ±1 neighboursusual 12.3 · max 7533◐
25 ±1 neighboursusual 12.3 · max 9326◐
19 ±1 neighboursusual 12.3 · max 7321◐
15 ±1 neighboursusual 12.3 · max 7520◐
36 ±1 neighboursusual 12.3 · max 8417○
11 ±1 neighboursusual 12.3 · max 6217○

Neighbours ±2 on the wheel top 6 of 37

17 ±2 neighboursusual 7.4 · max 4914◐
0 ±2 neighboursusual 7.4 · max 4213◐
32 ±2 neighboursusual 7.4 · max 6213◐
15 ±2 neighboursusual 7.4 · max 4713◐
34 ±2 neighboursusual 7.4 · max 369○
6 ±2 neighboursusual 7.4 · max 439○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 139,106 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
10 — 379
30 — 362
34 — 318
14 — 337
30 — 377
23 — 350
9 — 323
16 — 355
16 — 347
15 — 355
3 — 399
3 — 337
33 — 294
10 — 304
23 — 342
4 — 345
29 — 346
36 — 351
36 — 313
25 — 400
17 — 363
8 — 350
24 — 339
31 — 336
8 — 340
35 — 361
8 — 351
4 — 314
26 — 385
31 — 313
19 — 297
8 — 292
14 — 337
22 — 355
35 — 379
19 — 331
25 — 372
22 — 399
20 — 359
3 — 359
9 — 324
18 — 397
9 — 354
13 — 336
22 — 324
5 — 295
22 — 348
3 — 324
17 — 314
3 — 390

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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