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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 511 playing

6
Last spin · 1 min ago6 black170 winners
Coldest number
0
101spins without 0

Usually every 37 · longer than 93% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
3683○3173○1470○1269○263○2160○748○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
101now
Previous gaps, newest first821224228316461231022617123131922355046781335833239205
Redusually every 2.1 spins
3now
Previous gaps, newest first230042002100500300010013000010
Blackusually every 2.1 spins
0now
Previous gaps, newest first001010030001030130000300431005
Oddusually every 2.1 spins
2now
Previous gaps, newest first070000100030100310130011001100
Evenusually every 2.1 spins
0now
Previous gaps, newest first020000005400230012100313170000
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first000004111100321003023110010120
High 19–36usually every 2.1 spins
6now
Previous gaps, newest first000111130010130020100113210200
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first010063332100302312012203010102
2nd dozen (13–24)usually every 3.1 spins
2now
Previous gaps, newest first400032003123171247350271070152
3rd dozen (25–36)usually every 3.1 spins
6now
Previous gaps, newest first411503630104321021551131200006
1st columnusually every 3.1 spins
4now
Previous gaps, newest first220210110302024341009180002210
2nd columnusually every 3.1 spins
1now
Previous gaps, newest first020524200230211110335311017109
3rd columnusually every 3.1 spins
0now
Previous gaps, newest first2403410513406000010421045200002
Voisins du zérousually every 2.2 spins
6now
Previous gaps, newest first033000720203160101020002100119
Tiers du cylindreusually every 3.1 spins
1now
Previous gaps, newest first202001004030224011010022204013
Orphelinsusually every 4.6 spins
0now
Previous gaps, newest first101700342726101021413001441123616713
Jeu zérousually every 5.3 spins
6now
Previous gaps, newest first111081120200601111958343120661134610
Same number twice in a rowusually every 37 spins
8now
Previous gaps, newest first12331281154162358029847944106711748131265261505097374946

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

64spins (last 1 hour)
1.7expected hits per number
11,813total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 1 hour

34 hits6.25%+3.55%
104 hits6.25%+3.55%
234 hits6.25%+3.55%
43 hits4.69%+1.98%
53 hits4.69%+1.98%

Least frequent last 1 hour

00 hits0.00%-2.70%
120 hits0.00%-2.70%
140 hits0.00%-2.70%
310 hits0.00%-2.70%
360 hits0.00%-2.70%

Even chances and dozens vs theory last 1 hour · 64 spins

Red48.44%-0.21%
Black51.56%+2.91%
Zero0.00%-2.70%
Even45.31%-3.34%
Odd54.69%+6.04%
Low 1–1851.56%+2.91%
High 19–3648.44%-0.21%
1st dozen40.63%+8.19%
2nd dozen29.69%-2.74%
3rd dozen29.69%-2.74%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

High 19–36usual 2.1 · max 136◐
Redusual 2.1 · max 123○
Oddusual 2.1 · max 122○
Blackusual 2.1 · max 80○
Evenusual 2.1 · max 110○
Low 1–18usual 2.1 · max 110○
Same number twice in a rowusual 37.0 · 76×8○

Dozens

3rd dozen (25–36)usual 3.1 · max 186◐
2nd dozen (13–24)usual 3.1 · max 142○
1st dozen (1–12)usual 3.1 · max 170○

Columns

1st columnusual 3.1 · max 184○
2nd columnusual 3.1 · max 231○
3rd columnusual 3.1 · max 160○

Wheel sectors

Voisins du zérousual 2.2 · max 136◐
Jeu zérousual 5.3 · max 356○
Tiers du cylindreusual 3.1 · max 211○
Orphelinsusual 4.6 · max 320○

Six lines top 6 of 11

Six line 25–30usual 6.2 · max 2911◐
Six line 19–24usual 6.2 · max 437○
Six line 22–27usual 6.2 · max 427○
Six line 28–33usual 6.2 · max 396○
Six line 31–36usual 6.2 · max 526○
Six line 10–15usual 6.2 · max 484○

Streets top 6 of 12

Street 1–3usual 12.3 · max 5427◐
Street 34–36usual 12.3 · max 9021◐
Street 19–21usual 12.3 · max 8917○
Street 28–30usual 12.3 · max 6215○
Street 13–15usual 12.3 · max 7914○
Street 25–27usual 12.3 · max 8511○

Corners top 6 of 22

Corner 11/12/14/15usual 9.3 · max 5718◐
Corner 26/27/29/30usual 9.3 · max 3715◐
Corner 1/2/4/5usual 9.3 · max 4512○
Corner 25/26/28/29usual 9.3 · max 4811○
Corner 20/21/23/24usual 9.3 · max 578○
Corner 23/24/26/27usual 9.3 · max 598○

Splits top 6 of 60

Split 0/2usual 18.5 · max 11363●
Split 18/21usual 18.5 · max 10747◐
Split 26/27usual 18.5 · max 14440◐
Split 35/36usual 18.5 · max 9038◐
Split 27/30usual 18.5 · max 11237◐
Split 0/3usual 18.5 · max 9729◐

Neighbours ±1 on the wheel top 6 of 37

35 ±1 neighboursusual 12.3 · max 6429◐
3 ±1 neighboursusual 12.3 · max 6029◐
26 ±1 neighboursusual 12.3 · max 6029◐
28 ±1 neighboursusual 12.3 · max 8626◐
12 ±1 neighboursusual 12.3 · max 8326◐
11 ±1 neighboursusual 12.3 · max 6224◐

Neighbours ±2 on the wheel top 6 of 37

3 ±2 neighboursusual 7.4 · max 3529●
12 ±2 neighboursusual 7.4 · max 3926●
35 ±2 neighboursusual 7.4 · max 4726●
4 ±2 neighboursusual 7.4 · max 5316◐
7 ±2 neighboursusual 7.4 · max 3715◐
28 ±2 neighboursusual 7.4 · max 4115◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 139,076 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
19 — 344
33 — 352
6 — 339
9 — 321
34 — 255
22 — 365
13 — 283
19 — 342
25 — 325
1 — 315
7 — 344
15 — 375
20 — 364
29 — 391
4 — 323
20 — 434
10 — 345
19 — 374
0 — 344
18 — 293
10 — 379
30 — 362
34 — 318
14 — 337
30 — 377
23 — 350
9 — 323
16 — 355
16 — 347
15 — 355
3 — 399
3 — 337
33 — 294
10 — 304
23 — 342
4 — 345
29 — 346
36 — 351
36 — 313
25 — 400
17 — 363
8 — 350
24 — 339
31 — 336
8 — 340
35 — 361
8 — 351
4 — 314
26 — 385
31 — 313

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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