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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 55s ago · 535 playing

5
Last spin · 55s ago5 red159 winners
Coldest number
15
111spins without 15

Usually every 37 · longer than 95% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
690○3287○081○1774○2473○1964○3663○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
81now
Previous gaps, newest first821224228316461231022617123131922355046781335833239205
Redusually every 2.1 spins
0now
Previous gaps, newest first002100500300010013000010211000
Blackusually every 2.1 spins
3now
Previous gaps, newest first013000030043100520115020100251
Oddusually every 2.1 spins
0now
Previous gaps, newest first301003101300110011000000513001
Evenusually every 2.1 spins
1now
Previous gaps, newest first002300121003131700001100321102
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first321003023110010120300001000011
High 19–36usually every 2.1 spins
1now
Previous gaps, newest first001013002010011321020055113000
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first3210030231201220301010231001002
2nd dozen (13–24)usually every 3.1 spins
3now
Previous gaps, newest first123171247350271070152220251212
3rd dozen (25–36)usually every 3.1 spins
1now
Previous gaps, newest first036301043210215511312000061065
1st columnusually every 3.1 spins
1now
Previous gaps, newest first030202434100918000221090001431
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first200230211110335311017109018010
3rd columnusually every 3.1 spins
9now
Previous gaps, newest first513406000010421045200002527501
Voisins du zérousually every 2.2 spins
6now
Previous gaps, newest first2020316010102000210011901100020
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first302240110100222040135201210000
Orphelinsusually every 4.6 spins
1now
Previous gaps, newest first003427261010214130014411236167135133
Jeu zérousually every 5.3 spins
9now
Previous gaps, newest first8112020060111195834312066113461034
Same number twice in a rowusually every 37 spins
1now
Previous gaps, newest first33128115416235802984794410671174813126526150509737494661

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

63spins (last 1 hour)
1.7expected hits per number
12,147total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 1 hour

35 hits7.94%+5.23%
14 hits6.35%+3.65%
234 hits6.35%+3.65%
53 hits4.76%+2.06%
83 hits4.76%+2.06%

Least frequent last 1 hour

170 hits0.00%-2.70%
190 hits0.00%-2.70%
240 hits0.00%-2.70%
320 hits0.00%-2.70%
360 hits0.00%-2.70%

Even chances and dozens vs theory last 1 hour · 63 spins

Red55.56%+6.91%
Black44.44%-4.20%
Zero0.00%-2.70%
Even46.03%-2.62%
Odd53.97%+5.32%
Low 1–1853.97%+5.32%
High 19–3646.03%-2.62%
1st dozen44.44%+12.01%
2nd dozen23.81%-8.62%
3rd dozen31.75%-0.69%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Blackusual 2.1 · max 83○
Evenusual 2.1 · max 111○
High 19–36usual 2.1 · max 131○
Redusual 2.1 · max 120○
Oddusual 2.1 · max 120○
Low 1–18usual 2.1 · max 110○
Same number twice in a rowusual 37.0 · 75×1○

Dozens

2nd dozen (13–24)usual 3.1 · max 143○
3rd dozen (25–36)usual 3.1 · max 181○
1st dozen (1–12)usual 3.1 · max 170○

Columns

3rd columnusual 3.1 · max 169◐
1st columnusual 3.1 · max 181○
2nd columnusual 3.1 · max 230○

Wheel sectors

Voisins du zérousual 2.2 · max 136◐
Jeu zérousual 5.3 · max 359◐
Orphelinsusual 4.6 · max 321○
Tiers du cylindreusual 3.1 · max 210○

Six lines top 6 of 11

Six line 13–18usual 6.2 · max 2827●
Six line 25–30usual 6.2 · max 296○
Six line 28–33usual 6.2 · max 396○
Six line 22–27usual 6.2 · max 425○
Six line 7–12usual 6.2 · max 424○
Six line 10–15usual 6.2 · max 484○

Streets top 6 of 12

Street 31–33usual 12.3 · max 5853●
Street 13–15usual 12.3 · max 7932◐
Street 16–18usual 12.3 · max 6527◐
Street 25–27usual 12.3 · max 8520◐
Street 7–9usual 12.3 · max 5715○
Street 1–3usual 12.3 · max 547○

Corners top 6 of 22

Corner 13/14/16/17usual 9.3 · max 4732●
Corner 14/15/17/18usual 9.3 · max 5027◐
Corner 32/33/35/36usual 9.3 · max 6518◐
Corner 26/27/29/30usual 9.3 · max 3713○
Corner 29/30/32/33usual 9.3 · max 4613○
Corner 25/26/28/29usual 9.3 · max 486○

Splits top 6 of 60

Split 32/33usual 18.5 · max 10157●
Split 33/36usual 18.5 · max 8457●
Split 31/32usual 18.5 · max 9753◐
Split 14/15usual 18.5 · max 9250◐
Split 14/17usual 18.5 · max 9650◐
Split 12/15usual 18.5 · max 9349◐

Neighbours ±1 on the wheel top 6 of 37

32 ±1 neighboursusual 12.3 · max 9881●
15 ±1 neighboursusual 12.3 · max 7564●
16 ±1 neighboursusual 12.3 · max 7344●
2 ±1 neighboursusual 12.3 · max 9330◐
25 ±1 neighboursusual 12.3 · max 9330◐
27 ±1 neighboursusual 12.3 · max 5626◐

Neighbours ±2 on the wheel top 6 of 37

32 ±2 neighboursusual 7.4 · max 6220◐
9 ±2 neighboursusual 7.4 · max 5714◐
22 ±2 neighboursusual 7.4 · max 5913◐
18 ±2 neighboursusual 7.4 · max 4913◐
15 ±2 neighboursusual 7.4 · max 4710○
19 ±2 neighboursusual 7.4 · max 5310○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 139,056 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
34 — 304
1 — 316
10 — 315
15 — 331
17 — 317
18 — 259
11 — 292
25 — 306
19 — 290
36 — 324
35 — 297
4 — 288
0 — 302
20 — 326
0 — 272
33 — 338
4 — 299
14 — 322
16 — 315
4 — 293
13 — 308
35 — 333
1 — 321
14 — 352
21 — 329
30 — 288
34 — 300
16 — 315
10 — 331
33 — 340
19 — 344
33 — 352
6 — 339
9 — 321
34 — 255
22 — 365
13 — 283
19 — 342
25 — 325
1 — 315
7 — 344
15 — 375
20 — 364
29 — 391
4 — 323
20 — 434
10 — 345
19 — 374
0 — 344
18 — 293

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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