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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 680 playing

16
Last spin · 1 min ago16 red267 winners
Coldest number
34
133spins without 34

Usually every 37 · longer than 97% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
4111○6108○186○1483○1175○1070○1962○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
38now
Previous gaps, newest first122422831646123102261712313192235504678133583323920563
Redusually every 2.1 spins
0now
Previous gaps, newest first101001330201040223102236010114
Blackusually every 2.1 spins
1now
Previous gaps, newest first231001002022000201020120102010
Oddusually every 2.1 spins
1now
Previous gaps, newest first010510000052100120231005104010
Evenusually every 2.1 spins
0now
Previous gaps, newest first220000160000101310310013010120
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first000003631105100433342040012112
High 19–36usually every 2.1 spins
6now
Previous gaps, newest first001000001001120000130110010010
1st dozen (1–12)usually every 3.1 spins
2now
Previous gaps, newest first0114362087771211253410221129021
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first023032012201305012104300102006
3rd dozen (25–36)usually every 3.1 spins
6now
Previous gaps, newest first020010221310503122030060410501
1st columnusually every 3.1 spins
0now
Previous gaps, newest first023001560010083440232121843500
2nd columnusually every 3.1 spins
7now
Previous gaps, newest first310402081333210201051210024020
3rd columnusually every 3.1 spins
2now
Previous gaps, newest first0108003053110302011210471012319
Voisins du zérousually every 2.2 spins
3now
Previous gaps, newest first110100110030230234030000100110
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first0212314020232002002001502103032
Orphelinsusually every 4.6 spins
2now
Previous gaps, newest first16713513316510200319024704406610413
Jeu zérousually every 5.3 spins
3now
Previous gaps, newest first1134610344104144001125115612160160
Same number twice in a rowusually every 37 spins
97now
Previous gaps, newest first16235802984794410671174813126526150509737494661123912

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

65spins (last 1 hour)
1.8expected hits per number
15,963total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 1 hour

204 hits6.15%+3.45%
244 hits6.15%+3.45%
284 hits6.15%+3.45%
334 hits6.15%+3.45%
133 hits4.62%+1.91%

Least frequent last 1 hour

60 hits0.00%-2.70%
100 hits0.00%-2.70%
110 hits0.00%-2.70%
140 hits0.00%-2.70%
340 hits0.00%-2.70%

Even chances and dozens vs theory last 1 hour · 65 spins

Red41.54%-7.11%
Black55.38%+6.74%
Zero3.08%+0.37%
Even52.31%+3.66%
Odd44.62%-4.03%
Low 1–1835.38%-13.26%
High 19–3661.54%+12.89%
1st dozen16.92%-15.51%
2nd dozen41.54%+9.11%
3rd dozen38.46%+6.03%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

High 19–36usual 2.1 · max 136◐
Blackusual 2.1 · max 91○
Oddusual 2.1 · max 121○
Redusual 2.1 · max 120○
Evenusual 2.1 · max 110○
Low 1–18usual 2.1 · max 110○
Same number twice in a rowusual 37.0 · 76×97◐

Dozens

3rd dozen (25–36)usual 3.1 · max 186◐
1st dozen (1–12)usual 3.1 · max 172○
2nd dozen (13–24)usual 3.1 · max 140○

Columns

2nd columnusual 3.1 · max 237◐
3rd columnusual 3.1 · max 162○
1st columnusual 3.1 · max 180○

Wheel sectors

Voisins du zérousual 2.2 · max 133○
Jeu zérousual 5.3 · max 353○
Orphelinsusual 4.6 · max 322○
Tiers du cylindreusual 3.1 · max 210○

Six lines top 6 of 11

Six line 19–24usual 6.2 · max 438○
Six line 22–27usual 6.2 · max 428○
Six line 31–36usual 6.2 · max 527○
Six line 25–30usual 6.2 · max 296○
Six line 28–33usual 6.2 · max 396○
Six line 1–6usual 6.2 · max 395○

Streets top 6 of 12

Street 4–6usual 12.3 · max 8324◐
Street 25–27usual 12.3 · max 8518○
Street 19–21usual 12.3 · max 8917○
Street 34–36usual 12.3 · max 9011○
Street 22–24usual 12.3 · max 1048○
Street 31–33usual 12.3 · max 587○

Corners top 6 of 22

Corner 1/2/4/5usual 9.3 · max 4524◐
Corner 4/5/7/8usual 9.3 · max 4520◐
Corner 7/8/10/11usual 9.3 · max 5520◐
Corner 17/18/20/21usual 9.3 · max 6217◐
Corner 14/15/17/18usual 9.3 · max 5016◐
Corner 20/21/23/24usual 9.3 · max 5713○

Splits top 6 of 60

Split 1/4usual 18.5 · max 10286●
Split 11/14usual 18.5 · max 10175●
Split 10/11usual 18.5 · max 11770●
Split 1/2usual 18.5 · max 10152◐
Split 0/1usual 18.5 · max 9438◐
Split 0/2usual 18.5 · max 11338◐

Neighbours ±1 on the wheel top 6 of 37

6 ±1 neighboursusual 12.3 · max 6737●
34 ±1 neighboursusual 12.3 · max 9533◐
5 ±1 neighboursusual 12.3 · max 8624◐
20 ±1 neighboursusual 12.3 · max 5419◐
14 ±1 neighboursusual 12.3 · max 8219◐
25 ±1 neighboursusual 12.3 · max 9318○

Neighbours ±2 on the wheel top 6 of 37

17 ±2 neighboursusual 7.4 · max 4918◐
34 ±2 neighboursusual 7.4 · max 3618◐
21 ±2 neighboursusual 7.4 · max 5317◐
2 ±2 neighboursusual 7.4 · max 5317◐
25 ±2 neighboursusual 7.4 · max 4917◐
4 ±2 neighboursusual 7.4 · max 5316◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 138,930 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
16 — 340
33 — 360
15 — 282
36 — 326
23 — 335
4 — 315
1 — 295
0 — 305
3 — 340
16 — 329
28 — 382
33 — 316
15 — 379
4 — 309
11 — 339
27 — 293
36 — 310
2 — 319
14 — 407
27 — 258
4 — 328
29 — 406
31 — 361
2 — 239
30 — 347
14 — 311
21 — 360
29 — 415
16 — 257
19 — 415
31 — 209
6 — 321
2 — 368
20 — 383
29 — 353
16 — 329
29 — 379
28 — 362
17 — 342
14 — 314
32 — 415
5 — 252
18 — 346
17 — 365
12 — 332
8 — 264
15 — 374
5 — 280
34 — 307
31 — 255

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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