Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.
Today and yesterday
Today
Yesterday
Days run from midnight to midnight in your time zone.
Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.
Most frequent last 7 days
13237 hits3.02%+0.32%
23236 hits3.01%+0.31%
5234 hits2.99%+0.28%
10232 hits2.96%+0.26%
26229 hits2.92%+0.22%
Least frequent last 7 days
19181 hits2.31%-0.39%
15188 hits2.40%-0.30%
21190 hits2.43%-0.28%
14193 hits2.46%-0.24%
8197 hits2.51%-0.19%
Even chances and dozens vs theory last 7 days · 7,835 spins
Red48.28%-0.37%
Black49.10%+0.45%
Zero2.62%-0.09%
Even48.88%+0.23%
Odd48.50%-0.15%
Low 1–1848.13%-0.52%
High 19–3649.25%+0.60%
1st dozen32.25%-0.18%
2nd dozen31.84%-0.59%
3rd dozen33.29%+0.85%
Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.
Biggest multipliers last 7 days
284 Nov, 05:38 UTC · 486 winners×2,800
263 Nov, 03:50 UTC · 277 winners×2,000
302 Nov, 21:09 UTC · 252 winners×1,600
231 Nov, 01:53 UTC · 275 winners×1,600
345 Nov, 08:46 UTC · 496 winners×1,400
164 Nov, 12:29 UTC · 663 winners×1,400
332 Nov, 05:11 UTC · 251 winners×1,400
2531 Oct, 05:56 UTC · 362 winners×1,400
356 Nov, 19:50 UTC×1,200
165 Nov, 09:01 UTC · 439 winners×1,200
Only multipliers the winning number actually paid are listed: a boosted number that the ball did not land on pays nothing extra. Straight-up bets on that number receive the multiplier.
Bet droughts last 3,000 spins
Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.
Even chances
Redusual 2.1 · max 102○
Oddusual 2.1 · max 152○
High 19–36usual 2.1 · max 121○
Blackusual 2.1 · max 80○
Evenusual 2.1 · max 90○
Low 1–18usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 94×23○
Dozens
2nd dozen (13–24)usual 3.1 · max 162○
3rd dozen (25–36)usual 3.1 · max 171○
1st dozen (1–12)usual 3.1 · max 170○
Columns
1st columnusual 3.1 · max 153○
2nd columnusual 3.1 · max 171○
3rd columnusual 3.1 · max 190○
Wheel sectors
Tiers du cylindreusual 3.1 · max 233○
Voisins du zérousual 2.2 · max 131○
Jeu zérousual 5.3 · max 331○
Orphelinsusual 4.6 · max 290○
Six lines top 6 of 11
Six line 28–33usual 6.2 · max 3215◐
Six line 31–36usual 6.2 · max 4512◐
Six line 7–12usual 6.2 · max 335○
Six line 10–15usual 6.2 · max 434○
Six line 13–18usual 6.2 · max 463○
Six line 16–21usual 6.2 · max 452○
Streets top 6 of 12
Street 7–9usual 12.3 · max 5829◐
Street 31–33usual 12.3 · max 6622◐
Street 22–24usual 12.3 · max 7717○
Street 28–30usual 12.3 · max 6415○
Street 34–36usual 12.3 · max 7412○
Street 1–3usual 12.3 · max 419○
Corners top 6 of 22
Corner 4/5/7/8usual 9.3 · max 5729●
Corner 28/29/31/32usual 9.3 · max 4823◐
Corner 31/32/34/35usual 9.3 · max 6023◐
Corner 29/30/32/33usual 9.3 · max 4515◐
Corner 7/8/10/11usual 9.3 · max 5214◐
Corner 32/33/35/36usual 9.3 · max 5812○
Splits top 6 of 60
Split 29/32usual 18.5 · max 11461●
Split 2/3usual 18.5 · max 7649◐
Split 14/17usual 18.5 · max 10442◐
Split 17/18usual 18.5 · max 8642◐
Split 0/2usual 18.5 · max 11840◐
Split 0/3usual 18.5 · max 8940◐
Neighbours ±1 on the wheel top 6 of 37
22 ±1 neighboursusual 12.3 · max 6662●
18 ±1 neighboursusual 12.3 · max 8261●
29 ±1 neighboursusual 12.3 · max 8261●
7 ±1 neighboursusual 12.3 · max 6526◐
31 ±1 neighboursusual 12.3 · max 7423◐
9 ±1 neighboursusual 12.3 · max 5623◐
Neighbours ±2 on the wheel top 6 of 37
18 ±2 neighboursusual 7.4 · max 6161●
29 ±2 neighboursusual 7.4 · max 4026●
9 ±2 neighboursusual 7.4 · max 4623●
22 ±2 neighboursusual 7.4 · max 4223●
10 ±2 neighboursusual 7.4 · max 4516◐
23 ±2 neighboursusual 7.4 · max 5115◐
○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.
Red Door Roulette round history
Every round we have recorded, newest first: 100,734 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.
Time (UTC)
Number
Multiplier
Winners
5
—
498
8
—
478
6
—
435
0
—
452
27
×100
449
12
—
453
28
—
486
12
—
448
35
—
505
26
—
478
11
×100
387
4
×100
422
5
—
—
2
—
—
29
—
436
5
×100
588
35
—
469
19
—
491
33
—
505
33
—
465
7
—
466
33
—
437
25
×60
446
6
×200
387
5
×100
477
25
—
470
16
—
462
5
—
488
5
—
506
35
—
467
7
—
468
9
—
414
23
—
452
31
×100
375
4
—
453
14
—
—
15
—
—
27
—
466
31
×80
467
11
—
510
23
—
580
23
—
578
14
—
497
6
—
478
28
—
614
7
—
566
2
—
517
24
—
498
13
—
450
18
×100
463
How Red Door Roulette works
You bet on a standard single-zero layout. Every round a slot reel halts on a number between 3 and 15, and that many keys fall onto random numbers, with no more than one key per number. A few keys show an extra multiplier ranging from ×2 to ×20. Then the ball is spun in the normal way. Because bonus rounds come in between, play is slow: the table runs about 1,100 rounds per day, roughly one every 80 seconds.
Behind the Red Door
When the ball stops on a key number, anyone who placed a straight-up bet on it gets into the bonus wheel: 64 segments, each one carrying a multiplier, and one flapper. Before the spin, a key multiplier from ×2 to ×20 is applied to every segment. If it lands on DOUBLE, all values on the wheel are doubled and it spins again, and that can keep repeating until the segments reach ×4,000. The multipliers shown on this page come from these bonus rounds, and the biggest ones run into the thousands.
How often the door opens
With 3 keys on the table, the ball hits a key number 8.11% of the time; with 15 keys, 40.54%. That is a chance for the round as a whole; any single number still lands 1 time in 37.
Payouts and RTP
To cover the cost of the bonus, a straight-up win that doesn't open the door pays 19:1 rather than 35:1. All the rest, from splits to red or black, pay the standard odds. The theoretical return on those bets is 97.30%.
How to read this page
A multiplier was paid when an underlined number appeared in the spin strip. "Biggest multipliers" shows the largest bonus results from the past 24 hours, along with the time and the number of winners. Cold numbers, "Missing for a while", frequency, even chances vs theory and the 3,000-spin droughts all treat the table as a standard 37-pocket wheel. Every round is kept in the history together with its multiplier.
Frequently asked questions
How does the Red Door bonus work?
Every round hands keys to between 3 and 15 numbers. Should the ball settle on one of them and your wager was straight-up on that number, a 64-segment multiplier wheel comes into play; whatever ×2 to ×20 sits on the key applies to each of its segments.
How often does Red Door Roulette trigger the bonus?
The number of keys you have changes it: 8.11% of spins when 3 keys are out, up to 40.54% with 15.
What is the maximum multiplier in Red Door Roulette?
A run of DOUBLE outcomes can push the bonus wheel as far as ×4,000. That wheel is reachable only through a straight-up wager on a key number. You will find bonus results in the thousands in our archive.
What is the RTP of Red Door Roulette?
Every bet apart from straight-up pays the usual European roulette odds and returns 97.30% in theory. A straight-up win that fails to open the door pays 19:1, since part of that payout feeds the bonus wheel.
Can you predict which numbers will get keys?
No. Each round places keys at random, and every spin stands alone. So a number that held a key a moment ago, or one that has not come up for some time, is no more likely to win.