Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.
Today and yesterday
Today
Yesterday
Days run from midnight to midnight in your time zone.
Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.
Most frequent last 7 days
13240 hits3.05%+0.35%
10238 hits3.03%+0.33%
23234 hits2.98%+0.28%
5233 hits2.97%+0.26%
25230 hits2.93%+0.22%
Least frequent last 7 days
14190 hits2.42%-0.28%
15191 hits2.43%-0.27%
21192 hits2.44%-0.26%
34195 hits2.48%-0.22%
19197 hits2.51%-0.20%
Even chances and dozens vs theory last 7 days · 7,858 spins
Red48.14%-0.51%
Black49.22%+0.58%
Zero2.63%-0.07%
Even48.63%-0.02%
Odd48.74%+0.09%
Low 1–1848.12%-0.53%
High 19–3649.25%+0.60%
1st dozen32.13%-0.30%
2nd dozen32.04%-0.39%
3rd dozen33.19%+0.76%
Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.
Biggest multipliers last 7 days
284 Nov, 05:38 UTC · 486 winners×2,800
2530 Oct, 15:42 UTC×2,400
263 Nov, 03:50 UTC · 277 winners×2,000
302 Nov, 21:09 UTC · 252 winners×1,600
231 Nov, 01:53 UTC · 275 winners×1,600
3630 Oct, 13:58 UTC · 354 winners×1,500
345 Nov, 08:46 UTC · 496 winners×1,400
164 Nov, 12:29 UTC · 663 winners×1,400
332 Nov, 05:11 UTC · 251 winners×1,400
2531 Oct, 05:56 UTC · 362 winners×1,400
Only multipliers the winning number actually paid are listed: a boosted number that the ball did not land on pays nothing extra. Straight-up bets on that number receive the multiplier.
Bet droughts last 3,000 spins
Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.
Even chances
High 19–36usual 2.1 · max 122○
Redusual 2.1 · max 101○
Oddusual 2.1 · max 151○
Blackusual 2.1 · max 80○
Evenusual 2.1 · max 90○
Low 1–18usual 2.1 · max 120○
Same number twice in a rowusual 37.0 · 95×41○
Dozens
2nd dozen (13–24)usual 3.1 · max 173○
3rd dozen (25–36)usual 3.1 · max 172○
1st dozen (1–12)usual 3.1 · max 170○
Columns
2nd columnusual 3.1 · max 172○
3rd columnusual 3.1 · max 191○
1st columnusual 3.1 · max 140○
Wheel sectors
Tiers du cylindreusual 3.1 · max 234○
Jeu zérousual 5.3 · max 332○
Orphelinsusual 4.6 · max 291○
Voisins du zérousual 2.2 · max 130○
Six lines top 6 of 11
Six line 10–15usual 6.2 · max 4241●
Six line 19–24usual 6.2 · max 309○
Six line 28–33usual 6.2 · max 326○
Six line 22–27usual 6.2 · max 485○
Six line 25–30usual 6.2 · max 305○
Six line 13–18usual 6.2 · max 463○
Streets top 6 of 12
Street 13–15usual 12.3 · max 5952●
Street 10–12usual 12.3 · max 7741●
Street 19–21usual 12.3 · max 7811○
Street 22–24usual 12.3 · max 869○
Street 1–3usual 12.3 · max 508○
Street 31–33usual 12.3 · max 707○
Corners top 6 of 22
Corner 11/12/14/15usual 9.3 · max 6363●
Corner 10/11/13/14usual 9.3 · max 4341●
Corner 7/8/10/11usual 9.3 · max 5219◐
Corner 25/26/28/29usual 9.3 · max 6412○
Corner 20/21/23/24usual 9.3 · max 4911○
Corner 19/20/22/23usual 9.3 · max 459○
Splits top 6 of 60
Split 14/15usual 18.5 · max 12089●
Split 12/15usual 18.5 · max 7977●
Split 23/26usual 18.5 · max 12669●
Split 11/12usual 18.5 · max 8563●
Split 11/14usual 18.5 · max 9363●
Split 13/14usual 18.5 · max 10852◐
Neighbours ±1 on the wheel top 6 of 37
10 ±1 neighboursusual 12.3 · max 7332◐
36 ±1 neighboursusual 12.3 · max 6728◐
5 ±1 neighboursusual 12.3 · max 6925◐
23 ±1 neighboursusual 12.3 · max 6019◐
2 ±1 neighboursusual 12.3 · max 5715○
29 ±1 neighboursusual 12.3 · max 8213○
Neighbours ±2 on the wheel top 6 of 37
10 ±2 neighboursusual 7.4 · max 4519◐
7 ±2 neighboursusual 7.4 · max 4712◐
20 ±2 neighboursusual 7.4 · max 3811○
29 ±2 neighboursusual 7.4 · max 409○
0 ±2 neighboursusual 7.4 · max 477○
32 ±2 neighboursusual 7.4 · max 457○
○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.
Red Door Roulette round history
Every round we have recorded, newest first: 100,131 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.
Time (UTC)
Number
Multiplier
Winners
21
×100
409
7
—
374
5
—
377
34
—
428
6
—
396
9
—
409
31
—
345
5
—
346
19
×100
351
1
—
322
23
—
397
12
×490
370
8
—
379
30
—
—
6
—
—
27
—
398
11
—
373
0
—
378
6
—
347
25
—
425
24
—
388
25
×700
387
14
—
442
15
—
435
19
—
408
14
—
454
3
—
442
14
—
483
14
×40
425
30
×100
392
28
—
405
22
—
365
34
—
420
8
—
442
16
—
493
6
—
423
6
—
364
0
—
413
8
—
—
2
—
352
30
×100
422
16
—
400
5
×240
393
15
—
363
33
—
408
19
—
356
8
—
420
23
—
480
22
—
453
20
—
454
How Red Door Roulette works
You bet on a standard single-zero layout. Every round a slot reel halts on a number between 3 and 15, and that many keys fall onto random numbers, with no more than one key per number. A few keys show an extra multiplier ranging from ×2 to ×20. Then the ball is spun in the normal way. Because bonus rounds come in between, play is slow: the table runs about 1,100 rounds per day, roughly one every 80 seconds.
Behind the Red Door
When the ball stops on a key number, anyone who placed a straight-up bet on it gets into the bonus wheel: 64 segments, each one carrying a multiplier, and one flapper. Before the spin, a key multiplier from ×2 to ×20 is applied to every segment. If it lands on DOUBLE, all values on the wheel are doubled and it spins again, and that can keep repeating until the segments reach ×4,000. The multipliers shown on this page come from these bonus rounds, and the biggest ones run into the thousands.
How often the door opens
With 3 keys on the table, the ball hits a key number 8.11% of the time; with 15 keys, 40.54%. That is a chance for the round as a whole; any single number still lands 1 time in 37.
Payouts and RTP
To cover the cost of the bonus, a straight-up win that doesn't open the door pays 19:1 rather than 35:1. All the rest, from splits to red or black, pay the standard odds. The theoretical return on those bets is 97.30%.
How to read this page
A multiplier was paid when an underlined number appeared in the spin strip. "Biggest multipliers" shows the largest bonus results from the past 24 hours, along with the time and the number of winners. Cold numbers, "Missing for a while", frequency, even chances vs theory and the 3,000-spin droughts all treat the table as a standard 37-pocket wheel. Every round is kept in the history together with its multiplier.
Frequently asked questions
How does the Red Door bonus work?
Every round hands keys to between 3 and 15 numbers. Should the ball settle on one of them and your wager was straight-up on that number, a 64-segment multiplier wheel comes into play; whatever ×2 to ×20 sits on the key applies to each of its segments.
How often does Red Door Roulette trigger the bonus?
The number of keys you have changes it: 8.11% of spins when 3 keys are out, up to 40.54% with 15.
What is the maximum multiplier in Red Door Roulette?
A run of DOUBLE outcomes can push the bonus wheel as far as ×4,000. That wheel is reachable only through a straight-up wager on a key number. You will find bonus results in the thousands in our archive.
What is the RTP of Red Door Roulette?
Every bet apart from straight-up pays the usual European roulette odds and returns 97.30% in theory. A straight-up win that fails to open the door pays 19:1, since part of that payout feeds the bonus wheel.
Can you predict which numbers will get keys?
No. Each round places keys at random, and every spin stands alone. So a number that held a key a moment ago, or one that has not come up for some time, is no more likely to win.