For Storm Bonus, Fireball, Hot Spot, Monster Mash and Battery Charger we count the spins since each last landed and compare that with how often it lands on average (Storm Bonus about once every 37 spins, Fireball about once every 10 spins, Hot Spot about once every 10 spins, Monster Mash about once every 8 spins, Battery Charger about once every 6 spins, over the last 30 days). The one whose wait is the most times longer than its average is shown here. Every spin is independent: a long wait does not make it more likely on the next spin.
For each bonus: how many spins since it last landed, the previous gaps between hits (newest first, long ones highlighted) and its latest results. Hover or tap a result for details.
Storm Bonus
lands about every 37 spins · last 10 min ago
8spins since
Previous gaps
587710176712719172313214301656712311119
Latest results
×150
×45
×125
×40
×250
×50
×50
×150
×120
×150
×135
×500
×105
×2,000
×135
×80
×250
×250
×100
×300
Last 30 days: typical ×90 · ×100 or more in 49.8% · best ×3,000 (824 spins)
Fireball
lands about every 10 spins · last 9 min ago
7spins since
Previous gaps
91252311193101714204213112221
Latest results
×10
×30
×20
×50
×30
×20
×30
×30
×50
×15
×10
×160
×10
×90
×10
×10
×75
×30
×15
×100
Last 30 days: typical ×30 · ×100 or more in 13.1% · best ×5,000 (3,164 spins)
Hot Spot
lands about every 10 spins · last 2 min ago
1spins since
Previous gaps
242285155800012303101074107
Latest results
×100
×500
×100
×100
×100
×100
×200
×100
×100
×100
×100
×100
×100
×100
×100
×100
×100
×100
×100
×700
Last 30 days: typical ×100 · ×100 or more in 100.0% · best ×5,000 (3,234 spins)
Monster Mash
lands about every 8 spins · last 5 min ago
4spins since
Previous gaps
1031161113031921233121609
Latest results
×11
×6
×18
×12
×24
×45
×125
×7
×55
×8
×32
×27
×52
×9
×30
×11
×30
×24
×8
×15
Last 30 days: typical ×13 · ×100 or more in 4.3% · best ×10,000 (3,966 spins)
Battery Charger
lands about every 6 spins · last 16 min ago
12spins since
Previous gaps
00338002501513091312120
Latest results
×5
×2
×5
×20
×3
×30
×3
×20
×10
×20
×6
×10
×10
×7
×15
×15
×50
×30
×3
×300
Last 30 days: typical ×15 · ×100 or more in 8.0% · best ×2,500 (4,762 spins)
Leaf segment
lands about every 2 spins · last 1 min ago
0spins since
Previous gaps
10102004320010501301
Lightning Storm results today and yesterday
Today so far: 585 spins, 97 × Battery Charger, 80 × Monster Mash, 61 × Hot Spot, 62 × Fireball and 9 × Storm Bonus; best result ×1,000 at .
Today
Yesterday
Spins
585
1,065
Battery Charger
97 / 90
147 / 164
Monster Mash
80 / 75
136 / 137
Hot Spot
61 / 61
95 / 112
Fireball
62 / 60
108 / 109
Storm Bonus
9 / 16
32 / 28
Best multiplier
×1,000
×3,000
Biggest spin payout
€115K
€214K
Days run 00:00–24:00 UTC. For bonuses: landed / expected from the last 30 days.
Last 7 days
Day
Spins
Battery Charger
Monster Mash
Hot Spot
Fireball
Storm Bonus
Best
Sun 8 Nov
585
97
80
61
62
9
×1,000
Sat 7 Nov
1,065
147
136
95
108
32
×3,000
Fri 6 Nov
1,071
163
139
106
107
24
×2,500
Thu 5 Nov
1,009
178
140
99
102
21
×800
Wed 4 Nov
1,012
149
131
104
98
20
×1,500
Tue 3 Nov
993
150
116
98
120
22
×3,000
Mon 2 Nov
998
141
136
96
109
27
×1,200
Biggest wins
Spins that paid players the most in total.
Battery Charger€115K×300 · 1,413 winners ·
Battery Charger€82K×400 · 546 winners ·
Battery Charger€71K×300 · 540 winners ·
Fireball€60K×160 · 1,199 winners ·
Hot Spot€49K×1,000 · 671 winners ·
Monster Mash€2.32M×10,000 · 688 winners ·
Fireball€2.13M×5,000 · 1,390 winners ·
Battery Charger€1.13M×2,500 · 990 winners ·
Fireball€1.11M×4,000 · 920 winners ·
Fireball€1.09M×2,500 · 1,002 winners ·
Monster Mash€2.32M×10,000 · 688 winners ·
Fireball€2.13M×5,000 · 1,390 winners ·
Battery Charger€1.13M×2,500 · 990 winners ·
Fireball€1.11M×4,000 · 920 winners ·
Fireball€1.09M×2,500 · 1,002 winners ·
Lightning Storm round history
Every round we have recorded, newest first: 55,512 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.
Time (UTC)
Result
Multiplier
Winners
Leaf segment
×1
283
Battery Charger
×20
986
Fireball
×15
938
Monster Mash
×18
990
Monster Mash
×14
930
Hot Spot
×100
922
Fireball
×30
803
Monster Mash
×10
777
Leaf segment
×1
222
Hot Spot
×100
783
Leaf segment
×1
295
Leaf segment
×1
307
Leaf segment
×1
304
Fireball
×5
914
Hot Spot
×100
963
Fireball
×20
825
Leaf segment
×1
270
Leaf segment
×1
288
Monster Mash
×13
880
Leaf segment
×1
314
Battery Charger
×10
928
Monster Mash
×6
950
Leaf segment
×1
336
Battery Charger
×10
1,009
Leaf segment
×1
357
Leaf segment
×1
330
Battery Charger
×30
1,169
Leaf segment
×1
427
Leaf segment
×1
437
Leaf segment
×1
387
Fireball
×50
1,219
Hot Spot
×200
1,191
Leaf segment
×1
357
Battery Charger
×7
1,348
Leaf segment
×1
382
Fireball
×30
1,185
Leaf segment
×1
409
Battery Charger
×100
1,152
Leaf segment
×1
436
Leaf segment
×1
331
Monster Mash
×11
1,096
Leaf segment
×1
441
Leaf segment
×1
452
Leaf segment
×1
451
Leaf segment
×1
416
Leaf segment
×1
430
Leaf segment
×1
407
Leaf segment
×1
365
Storm Bonus
×250
1,224
Leaf segment
×1
391
How Lightning Storm works
The DigiWheel has 39 segments, mixing numbered ones with leaf segments that pay instantly. You can bet on the leaf or on any of the five bonuses. Before the wheel spins, 20 bonus symbols land on random numbered segments, and some of those symbols also carry a multiplier from ×2 to ×50 into that bonus. If the wheel stops on a segment holding a bonus you backed, that bonus is the one you play. Two extra bets, Storm Chaser and X Chaser, widen your coverage of the Storm Bonus and of segments that got a multiplier. The table runs at roughly 1,000 spins a day.
How often each bonus lands
Because the symbols move position each round, no fixed layout exists to count from, so this page relies on observed frequencies. Roughly one in two spins lands on a leaf segment. Across the last 30 days Battery Charger appeared about once per 7 spins, Monster Mash once per 8, Hot Spot once per 9, Fireball once per 10 and the Storm Bonus once per 37. Waiting 100 spins for a Storm Bonus is unusual yet still well within normal variation, and each spin is independent of the one before it.
The five bonus games
Battery Charger releases ten batteries and a mini wheel sets them off. It pays one or doubles the remainder. Monster Mash turns three reels for head, torso and legs. Regular multipliers add up, then global ones multiply the total. Hot Spot keeps multipliers hidden on a 9×12 wall. A moving 3×3 zone doubles whatever it covers. Fireball sends a ball into 149 pockets. Double pockets double the regular ones and send the ball off again. All four reach up to ×10,000. The Storm Bonus runs on a billboard holding 8 regular and 3 global multipliers, reaching up to ×20,000.
How to read this page
"Longest drought" displays the bonus whose present wait exceeds its average by the largest multiple. For every bonus, the bonus tracker lists the spins since it last landed, earlier gaps, recent results, and the 30-day typical and best result. "Biggest wins" ranks spins by the total paid out to players.
Frequently asked questions
How often does the Storm Bonus land in Lightning Storm?
Across the last 30 days of our archive, the Storm Bonus appeared about once in every 37 spins, which works out at roughly 26 times a day. Waits longer than 100 spins do occur, and they do not make it due.
What is the maximum win in Lightning Storm?
Evolution limits Battery Charger, Monster Mash, Hot Spot and Fireball to ×10,000, and the Storm Bonus to ×20,000. Outcomes at the ×10,000 top have been logged.
Why do bonus positions change every spin?
Ahead of every spin, the game puts 20 bonus symbols on numbered segments chosen at random, so no bonus keeps a fixed number of segments. That is the reason this page displays observed frequencies rather than a theoretical layout.
What are segment multipliers?
Certain segments that land a bonus symbol also carry a multiplier ranging from ×2 to ×50. Should the wheel stop on one of those, the multiplier is applied within the bonus game before play begins.
Can Lightning Storm results be predicted?
No. Every spin stands alone, and the bonus symbols land randomly each round. Earlier gaps and results show what happened, not what will follow.