For Storm Bonus, Fireball, Hot Spot, Monster Mash and Battery Charger we count the spins since each last landed and compare that with how often it lands on average (Storm Bonus about once every 37 spins, Fireball about once every 10 spins, Hot Spot about once every 9 spins, Monster Mash about once every 8 spins, Battery Charger about once every 6 spins, over the last 30 days). The one whose wait is the most times longer than its average is shown here. Every spin is independent: a long wait does not make it more likely on the next spin.
For each bonus: how many spins since it last landed, the previous gaps between hits (newest first, long ones highlighted) and its latest results. Hover or tap a result for details.
Storm Bonus
lands about every 37 spins · last 30 min ago
24spins since
Previous gaps
29413812111683917583081022329813619880
Latest results
×80
×240
×80
×600
×80
×150
×90
×45
×100
×80
×50
×150
×150
×400
×350
×90
×50
×160
×100
×50
Last 30 days: typical ×90 · ×100 or more in 49.4% · best ×3,000 (826 spins)
Fireball
lands about every 10 spins · last 10 min ago
9spins since
Previous gaps
1517223701411415342204621042
Latest results
×5
×20
×20
×60
×5
×20
×50
×20
×30
×20
×70
×30
×5
×15
×75
×20
×10
×50
×75
×30
Last 30 days: typical ×30 · ×100 or more in 13.2% · best ×5,000 (3,163 spins)
Hot Spot
lands about every 9 spins · last 6 min ago
6spins since
Previous gaps
377102111310132141811213661125
Latest results
×100
×100
×100
×100
×100
×100
×100
×100
×100
×100
×100
×100
×100
×200
×100
×100
×100
×100
×100
×100
Last 30 days: typical ×100 · ×100 or more in 100.0% · best ×5,000 (3,253 spins)
Monster Mash
lands about every 8 spins · last 5 min ago
5spins since
Previous gaps
441022208161020510635309
Latest results
×100
×120
×20
×16
×17
×19
×5
×14
×16
×7
×100
×9
×33
×70
×20
×25
×33
×160
×7
×19
Last 30 days: typical ×13 · ×100 or more in 4.2% · best ×10,000 (3,953 spins)
Battery Charger
lands about every 6 spins · last 14 min ago
12spins since
Previous gaps
0613181718227002442044170620
Latest results
×2
×2
×15
×75
×300
×40
×2
×7
×3
×14
×30
×210
×30
×10
×15
×15
×35
×5
×4
×15
Last 30 days: typical ×15 · ×100 or more in 8.1% · best ×2,500 (4,767 spins)
Leaf segment
lands about every 2 spins · last 29s ago
0spins since
Previous gaps
00002022100010030101
Lightning Storm results today and yesterday
Today so far: 83 spins, 6 × Battery Charger, 12 × Monster Mash, 4 × Hot Spot, 7 × Fireball and 5 × Storm Bonus; best result ×600 at .
Today
Yesterday
Spins
83
1,071
Battery Charger
6 / 13
163 / 166
Monster Mash
12 / 11
139 / 138
Hot Spot
4 / 9
106 / 113
Fireball
7 / 9
107 / 110
Storm Bonus
5 / 2
24 / 29
Best multiplier
×600
×2,500
Biggest spin payout
€150K
€700K
Days run 00:00–24:00 UTC. For bonuses: landed / expected from the last 30 days.
Last 7 days
Day
Spins
Battery Charger
Monster Mash
Hot Spot
Fireball
Storm Bonus
Best
Sat 7 Nov
83
6
12
4
7
5
×600
Fri 6 Nov
1,071
163
139
106
107
24
×2,500
Thu 5 Nov
1,009
178
140
99
102
21
×800
Wed 4 Nov
1,012
149
131
104
98
20
×1,500
Tue 3 Nov
993
150
116
98
120
22
×3,000
Mon 2 Nov
998
141
136
96
109
27
×1,200
Sun 1 Nov
1,017
162
121
111
107
28
×1,000
Biggest wins
Spins that paid players the most in total.
Battery Charger€150K×300 · 791 winners ·
Storm Bonus€56K×600 · 689 winners ·
Storm Bonus€44K×240 · 724 winners ·
Monster Mash€38K×100 · 744 winners ·
Monster Mash€32K×120 · 602 winners ·
Monster Mash€2.32M×10,000 · 688 winners ·
Fireball€2.13M×5,000 · 1,390 winners ·
Battery Charger€1.13M×2,500 · 990 winners ·
Fireball€1.11M×4,000 · 920 winners ·
Fireball€1.09M×2,500 · 1,002 winners ·
Monster Mash€2.32M×10,000 · 688 winners ·
Fireball€2.13M×5,000 · 1,390 winners ·
Battery Charger€1.13M×2,500 · 990 winners ·
Fireball€1.11M×4,000 · 920 winners ·
Fireball€1.09M×2,500 · 1,002 winners ·
Lightning Storm round history
Every round we have recorded, newest first: 53,945 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.
Time (UTC)
Result
Multiplier
Winners
Hot Spot
×200
—
Leaf segment
×1
422
Hot Spot
×100
1,851
Battery Charger
×100
1,684
Battery Charger
×100
1,566
Hot Spot
×100
1,415
Fireball
×100
1,531
Battery Charger
×7
1,449
Monster Mash
×7
1,420
Leaf segment
×1
407
Fireball
×30
1,521
Hot Spot
×100
1,365
Battery Charger
×30
1,311
Leaf segment
×1
474
Storm Bonus
×120
1,343
Leaf segment
×1
491
Leaf segment
×1
—
Fireball
×20
1,430
Leaf segment
×1
472
Leaf segment
×1
—
Monster Mash
×8
—
Leaf segment
×1
489
Leaf segment
×1
426
Battery Charger
×40
1,643
Leaf segment
×1
501
Leaf segment
×1
475
Fireball
×50
1,459
Hot Spot
×100
1,554
Leaf segment
×1
423
Battery Charger
×40
1,417
Leaf segment
×1
594
Leaf segment
×1
582
Leaf segment
×1
578
Leaf segment
×1
586
Leaf segment
×1
607
Leaf segment
×1
597
Leaf segment
×1
473
Hot Spot
×100
2,051
Hot Spot
×100
2,041
Monster Mash
×20
1,800
Monster Mash
×56
1,887
Battery Charger
×300
1,680
Hot Spot
×700
1,641
Hot Spot
×100
1,468
Hot Spot
×100
1,357
Hot Spot
×100
1,432
Leaf segment
×1
433
Battery Charger
×20
1,429
Leaf segment
×1
462
Leaf segment
×1
389
How Lightning Storm works
The DigiWheel has 39 segments, mixing numbered ones with leaf segments that pay instantly. You can bet on the leaf or on any of the five bonuses. Before the wheel spins, 20 bonus symbols land on random numbered segments, and some of those symbols also carry a multiplier from ×2 to ×50 into that bonus. If the wheel stops on a segment holding a bonus you backed, that bonus is the one you play. Two extra bets, Storm Chaser and X Chaser, widen your coverage of the Storm Bonus and of segments that got a multiplier. The table runs at roughly 1,000 spins a day.
How often each bonus lands
Because the symbols move position each round, no fixed layout exists to count from, so this page relies on observed frequencies. Roughly one in two spins lands on a leaf segment. Across the last 30 days Battery Charger appeared about once per 7 spins, Monster Mash once per 8, Hot Spot once per 9, Fireball once per 10 and the Storm Bonus once per 37. Waiting 100 spins for a Storm Bonus is unusual yet still well within normal variation, and each spin is independent of the one before it.
The five bonus games
Battery Charger releases ten batteries and a mini wheel sets them off. It pays one or doubles the remainder. Monster Mash turns three reels for head, torso and legs. Regular multipliers add up, then global ones multiply the total. Hot Spot keeps multipliers hidden on a 9×12 wall. A moving 3×3 zone doubles whatever it covers. Fireball sends a ball into 149 pockets. Double pockets double the regular ones and send the ball off again. All four reach up to ×10,000. The Storm Bonus runs on a billboard holding 8 regular and 3 global multipliers, reaching up to ×20,000.
How to read this page
"Longest drought" displays the bonus whose present wait exceeds its average by the largest multiple. For every bonus, the bonus tracker lists the spins since it last landed, earlier gaps, recent results, and the 30-day typical and best result. "Biggest wins" ranks spins by the total paid out to players.
Frequently asked questions
How often does the Storm Bonus land in Lightning Storm?
Across the last 30 days of our archive, the Storm Bonus appeared about once in every 37 spins, which works out at roughly 26 times a day. Waits longer than 100 spins do occur, and they do not make it due.
What is the maximum win in Lightning Storm?
Evolution limits Battery Charger, Monster Mash, Hot Spot and Fireball to ×10,000, and the Storm Bonus to ×20,000. Outcomes at the ×10,000 top have been logged.
Why do bonus positions change every spin?
Ahead of every spin, the game puts 20 bonus symbols on numbered segments chosen at random, so no bonus keeps a fixed number of segments. That is the reason this page displays observed frequencies rather than a theoretical layout.
What are segment multipliers?
Certain segments that land a bonus symbol also carry a multiplier ranging from ×2 to ×50. Should the wheel stop on one of those, the multiplier is applied within the bonus game before play begins.
Can Lightning Storm results be predicted?
No. Every spin stands alone, and the bonus symbols land randomly each round. Earlier gaps and results show what happened, not what will follow.