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Auto Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 2 min ago · 1,749 playing

19
Last spin · 2 min ago19 red687 winners
Coldest number
9
162spins without 9

Usually every 37 · longer than 98% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 8 a daySet up
Also cold
18124○1087○1184○1773○1365○2248○2447○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
27now
Previous gaps, newest first516572263646422730929351451240273123158050009
Redusually every 2.1 spins
0now
Previous gaps, newest first020100210110080200110000540000
Blackusually every 2.1 spins
2now
Previous gaps, newest first023012130000102031500001000500
Oddusually every 2.1 spins
0now
Previous gaps, newest first200200422100210112000010031136
Evenusually every 2.1 spins
1now
Previous gaps, newest first030300010101322110530011100100
Low 1–18usually every 2.1 spins
6now
Previous gaps, newest first142001042404010129201001202040
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first000001100010320002100020002210
1st dozen (1–12)usually every 3.1 spins
6now
Previous gaps, newest first142442540104923223041202123930
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first303510117337001014101001012142
3rd dozen (25–36)usually every 3.1 spins
1now
Previous gaps, newest first0032001430022002012261000132323
1st columnusually every 3.1 spins
0now
Previous gaps, newest first170261220001022624111205110030
2nd columnusually every 3.1 spins
4now
Previous gaps, newest first213201011024310351215403633031
3rd columnusually every 3.1 spins
1now
Previous gaps, newest first11013221750100130412220353137300
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first121023010120000000001100321202
Tiers du cylindreusually every 3.1 spins
1now
Previous gaps, newest first1042020131101220620319100140221
Orphelinsusually every 4.6 spins
6now
Previous gaps, newest first3322101776644328064560074634150
Jeu zérousually every 5.3 spins
7now
Previous gaps, newest first09042085252117116331003104224008719
Same number twice in a rowusually every 37 spins
104now
Previous gaps, newest first793122691796751665101039656216692813170314414727277918106

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,989spins (last 24 hours)
53.8expected hits per number
1,467,102total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

069 hits3.47%+0.77%
2869 hits3.47%+0.77%
1964 hits3.22%+0.51%
2463 hits3.17%+0.46%
461 hits3.07%+0.36%

Least frequent last 24 hours

2634 hits1.71%-0.99%
3339 hits1.96%-0.74%
3639 hits1.96%-0.74%
3241 hits2.06%-0.64%
3546 hits2.31%-0.39%

Even chances and dozens vs theory last 24 hours · 1,989 spins

Red48.42%-0.23%
Black48.11%-0.53%
Zero3.47%+0.77%
Even48.01%-0.63%
Odd48.52%-0.13%
Low 1–1848.37%-0.28%
High 19–3648.16%-0.48%
1st dozen32.73%+0.30%
2nd dozen33.28%+0.85%
3rd dozen30.52%-1.91%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Low 1–18usual 2.1 · max 156◐
Blackusual 2.1 · max 152○
Evenusual 2.1 · max 131○
Redusual 2.1 · max 100○
Oddusual 2.1 · max 140○
High 19–36usual 2.1 · max 100○
Same number twice in a rowusual 37.0 · 71×104◐

Dozens

1st dozen (1–12)usual 3.1 · max 276◐
3rd dozen (25–36)usual 3.1 · max 211○
2nd dozen (13–24)usual 3.1 · max 190○

Columns

2nd columnusual 3.1 · max 164○
3rd columnusual 3.1 · max 181○
1st columnusual 3.1 · max 190○

Wheel sectors

Jeu zérousual 5.3 · max 347○
Orphelinsusual 4.6 · max 246○
Tiers du cylindreusual 3.1 · max 201○
Voisins du zérousual 2.2 · max 100○

Six lines top 6 of 11

Six line 10–15usual 6.2 · max 3717◐
Six line 13–18usual 6.2 · max 3417◐
Six line 7–12usual 6.2 · max 5613◐
Six line 1–6usual 6.2 · max 366○
Six line 4–9usual 6.2 · max 376○
Six line 22–27usual 6.2 · max 354○

Streets top 6 of 12

Street 10–12usual 12.3 · max 11043●
Street 16–18usual 12.3 · max 7334◐
Street 25–27usual 12.3 · max 9931◐
Street 13–15usual 12.3 · max 5417○
Street 7–9usual 12.3 · max 7213○
Street 1–3usual 12.3 · max 708○

Corners top 6 of 22

Corner 26/27/29/30usual 9.3 · max 4325◐
Corner 10/11/13/14usual 9.3 · max 5117◐
Corner 11/12/14/15usual 9.3 · max 5617◐
Corner 13/14/16/17usual 9.3 · max 6217◐
Corner 14/15/17/18usual 9.3 · max 5117◐
Corner 1/2/4/5usual 9.3 · max 4816◐

Splits top 6 of 60

Split 10/11usual 18.5 · max 11784●
Split 17/18usual 18.5 · max 7473●
Split 10/13usual 18.5 · max 10165●
Split 9/12usual 18.5 · max 9943◐
Split 11/12usual 18.5 · max 15343◐
Split 24/27usual 18.5 · max 8742◐

Neighbours ±1 on the wheel top 6 of 37

22 ±1 neighboursusual 12.3 · max 5148●
5 ±1 neighboursusual 12.3 · max 8240●
24 ±1 neighboursusual 12.3 · max 6834◐
18 ±1 neighboursusual 12.3 · max 5025◐
29 ±1 neighboursusual 12.3 · max 5321◐
20 ±1 neighboursusual 12.3 · max 7417○

Neighbours ±2 on the wheel top 6 of 37

18 ±2 neighboursusual 7.4 · max 3521◐
14 ±2 neighboursusual 7.4 · max 3810○
31 ±2 neighboursusual 7.4 · max 3210○
9 ±2 neighboursusual 7.4 · max 3110○
22 ±2 neighboursusual 7.4 · max 3310○
3 ±2 neighboursusual 7.4 · max 538○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Auto Roulette round history

Every round we have recorded, newest first: 101,070 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
31 — 1,091
32 — 1,147
25 — 1,040
2 — 977
30 — 1,209
29 — 1,386
29 — 1,047
5 — 1,163
7 — 1,020
11 — 1,114
26 — 1,177
27 — 962
11 — 1,236
31 — 1,009
26 — 1,294
28 — 1,188
28 — 1,001
0 — 1,021
22 — 1,099
29 — 1,130
14 — 1,055
27 — 1,044
28 — 1,027
14 — 1,100
24 — 1,116
4 — 1,012
22 — 989
26 — 1,056
12 — 1,001
10 — 906
21 — 968
13 — 947
9 — 969
25 — 1,024
7 — 1,050
12 — 1,008
25 — 1,060
17 — 1,112
22 — 1,099
13 — 1,010
15 — 1,079
20 — 1,076
16 — 989
25 — 921
11 — 1,136
11 — 972
9 — 870
28 — 1,064
8 — 1,099
6 — 940

How Auto Roulette works

No host is present at the table. A betting window opens and then closes, after which the machine sends the ball around a standard single-zero wheel. Once it settles, the number is read automatically and the next round starts. Nothing waits for a dealer, so the pace stays steady: the table runs at about 80 spins per hour, near 2,000 a day. You can place the full range of inside, outside and racetrack bets. No multipliers or bonus rounds exist.

Odds on a 37-pocket wheel

Every pocket from 0 to 36 carries a 1-in-37 chance, so at this pace one number should come up roughly 52 times a day. Red, black, odd, even, low and high each span 18 numbers and take 48.65% of spins; a dozen or a column takes 32.43%. Wheel sectors are not the same size: Voisins du zéro covers 17 pockets (45.95%), Tiers du cylindre 12 (32.43%), Orphelins 8 (21.62%) and Jeu zéro 7 (18.92%, about once in every 5.3 spins). A given number goes missing for 100 spins or more in about 6.5% of cases, so with 37 numbers in play such gaps appear many times a day.

Payouts and RTP

Payouts match classic European roulette: 35:1 on a straight-up number, 17:1 on a split, 11:1 on a street, 8:1 on a corner, 2:1 on a dozen or column, and 1:1 on the even chances. Every bet carries a theoretical return of 97.30%, which is what the single zero costs.

How to read this page

The last spins strip displays the newest results, with the coldest number next to them. Bets that have gone at least 1.5 times their usual gap without a win get flagged by "Missing for a while". You can switch "Number frequency" between the last hour, day, week, month or the whole archive, and "Even chances and dozens vs theory" compares observed shares with expected ones. "Bet droughts" digs deeper across the last 3,000 spins, down to splits, streets, corners and wheel neighbours. The round history holds every result we have recorded, whereas the game's own feed holds only the last day.

Frequently asked questions

How does Auto Roulette work without a dealer?

A machine spins the wheel and releases the ball on its own, then reads the winning number automatically before opening bets for the next round. Play follows European roulette rules with one zero, and the bets and payouts are the same.

How many spins does Auto Roulette play per day?

You will normally see about 2,000 each day, roughly 80 in an hour, or one result about every 45 seconds. The daily counts sit in the “Today and yesterday” section.

What is the RTP of Auto Roulette?

97.30% is the theoretical return on every bet. A straight-up number pays 35:1, a dozen or a column pays 2:1, and red, black, odd, even, low or high pays 1:1; the 2.70% house edge comes from the single zero.

How long can a number go without landing in Auto Roulette?

Every number should come up once in 37 spins, yet long gaps are normal: a given number goes 100 spins without hitting in roughly 6.5% of cases. At around 80 spins an hour, gaps of that size show up somewhere on the table every day.

Is an automated wheel easier to predict?

No. Each spin stands alone from the ones before it, and a cold number or an overdue dozen is no more likely to come up next. The statistics on this page cover past results only.

Data: every spin recorded since Sep 14, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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