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Auto Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 52s ago · 1,409 playing

12
Last spin · 52s ago12 red507 winners
Coldest number
4
210spins without 4

Usually every 37 · longer than 99.6% of droughts

Alert me when any number goes 200 spins without landingNumber 4 is at 210 now — first message comes right away · free · about 8 a daySet up
Also cold
2190○9108○3693○1585○772○2768○1062○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
12now
Previous gaps, newest first273123158050009068596196742374026691654870115
Redusually every 2.1 spins
0now
Previous gaps, newest first012217120012010230201000120502
Blackusually every 2.1 spins
2now
Previous gaps, newest first101012010011722010020272000020
Oddusually every 2.1 spins
4now
Previous gaps, newest first010016010330010350003301051020
Evenusually every 2.1 spins
0now
Previous gaps, newest first000232010230242001000040023200
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first311125432232003200110100024002
High 19–36usually every 2.1 spins
1now
Previous gaps, newest first001111210010020310100103001084
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first352546265301101107162009480112
2nd dozen (13–24)usually every 3.1 spins
6now
Previous gaps, newest first101223413010001106921131190012
3rd dozen (25–36)usually every 3.1 spins
1now
Previous gaps, newest first001181112484001085110410010610
1st columnusually every 3.1 spins
2now
Previous gaps, newest first047312013120603191011011141204
2nd columnusually every 3.1 spins
4now
Previous gaps, newest first03161104410200601056404400432163
3rd columnusually every 3.1 spins
0now
Previous gaps, newest first040220211281301823214231212240
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first1205201000101010121411101100100
Tiers du cylindreusually every 3.1 spins
1now
Previous gaps, newest first2200122102140005250002012123103
Orphelinsusually every 4.6 spins
3now
Previous gaps, newest first6282816167029150571003929123122
Jeu zérousually every 5.3 spins
0now
Previous gaps, newest first462203021013411002265212201520015
Same number twice in a rowusually every 37 spins
114now
Previous gaps, newest first510103965621669281317031441472727791810641722985175185

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,984spins (last 24 hours)
53.6expected hits per number
1,450,285total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

068 hits3.43%+0.72%
2866 hits3.33%+0.62%
1965 hits3.28%+0.57%
2763 hits3.18%+0.47%
561 hits3.07%+0.37%

Least frequent last 24 hours

2639 hits1.97%-0.74%
3542 hits2.12%-0.59%
1443 hits2.17%-0.54%
2546 hits2.32%-0.38%
3647 hits2.37%-0.33%

Even chances and dozens vs theory last 24 hours · 1,984 spins

Red48.29%-0.36%
Black48.29%-0.36%
Zero3.43%+0.72%
Even47.33%-1.32%
Odd49.24%+0.60%
Low 1–1847.73%-0.92%
High 19–3648.84%+0.19%
1st dozen32.11%-0.33%
2nd dozen32.81%+0.38%
3rd dozen31.65%-0.78%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Oddusual 2.1 · max 114◐
Blackusual 2.1 · max 152○
High 19–36usual 2.1 · max 101○
Redusual 2.1 · max 100○
Evenusual 2.1 · max 100○
Low 1–18usual 2.1 · max 150○
Same number twice in a rowusual 37.0 · 76×114●

Dozens

2nd dozen (13–24)usual 3.1 · max 196◐
3rd dozen (25–36)usual 3.1 · max 211○
1st dozen (1–12)usual 3.1 · max 270○

Columns

2nd columnusual 3.1 · max 164○
1st columnusual 3.1 · max 162○
3rd columnusual 3.1 · max 180○

Wheel sectors

Orphelinsusual 4.6 · max 283○
Tiers du cylindreusual 3.1 · max 151○
Voisins du zérousual 2.2 · max 100○
Jeu zérousual 5.3 · max 340○

Six lines top 6 of 11

Six line 1–6usual 6.2 · max 3610◐
Six line 4–9usual 6.2 · max 3710◐
Six line 19–24usual 6.2 · max 349○
Six line 22–27usual 6.2 · max 359○
Six line 13–18usual 6.2 · max 346○
Six line 16–21usual 6.2 · max 376○

Streets top 6 of 12

Street 25–27usual 12.3 · max 9944●
Street 7–9usual 12.3 · max 7241●
Street 19–21usual 12.3 · max 7021◐
Street 1–3usual 12.3 · max 7019◐
Street 4–6usual 12.3 · max 7510○
Street 22–24usual 12.3 · max 759○

Corners top 6 of 22

Corner 1/2/4/5usual 9.3 · max 4431●
Corner 4/5/7/8usual 9.3 · max 5131●
Corner 16/17/19/20usual 9.3 · max 5626◐
Corner 2/3/5/6usual 9.3 · max 5910○
Corner 5/6/8/9usual 9.3 · max 4610○
Corner 19/20/22/23usual 9.3 · max 459○

Splits top 6 of 60

Split 4/7usual 18.5 · max 7272●
Split 7/10usual 18.5 · max 6762●
Split 29/32usual 18.5 · max 8448◐
Split 25/26usual 18.5 · max 12344◐
Split 26/27usual 18.5 · max 11444◐
Split 26/29usual 18.5 · max 11644◐

Neighbours ±1 on the wheel top 6 of 37

25 ±1 neighboursusual 12.3 · max 6046●
20 ±1 neighboursusual 12.3 · max 7734◐
15 ±1 neighboursusual 12.3 · max 5926◐
19 ±1 neighboursusual 12.3 · max 6926◐
14 ±1 neighboursusual 12.3 · max 6222◐
31 ±1 neighboursusual 12.3 · max 6922◐

Neighbours ±2 on the wheel top 6 of 37

14 ±2 neighboursusual 7.4 · max 3822◐
31 ±2 neighboursusual 7.4 · max 3222◐
19 ±2 neighboursusual 7.4 · max 5721◐
4 ±2 neighboursusual 7.4 · max 6121◐
21 ±2 neighboursusual 7.4 · max 4521◐
2 ±2 neighboursusual 7.4 · max 5221◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Auto Roulette round history

Every round we have recorded, newest first: 100,579 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
13 — 1,133
14 — 1,071
35 — 1,022
7 — 936
20 — 1,274
2 — 1,304
4 — 1,032
13 — 1,105
35 — 1,165
31 — 1,091
32 — 1,147
25 — 1,040
2 — 977
30 — 1,209
29 — 1,386
29 — 1,047
5 — 1,163
7 — 1,020
11 — 1,114
26 — 1,177
27 — 962
11 — 1,236
31 — 1,009
26 — 1,294
28 — 1,188
28 — 1,001
0 — 1,021
22 — 1,099
29 — 1,130
14 — 1,055
27 — 1,044
28 — 1,027
14 — 1,100
24 — 1,116
4 — 1,012
22 — 989
26 — 1,056
12 — 1,001
10 — 906
21 — 968
13 — 947
9 — 969
25 — 1,024
7 — 1,050
12 — 1,008
25 — 1,060
17 — 1,112
22 — 1,099
13 — 1,010
15 — 1,079

How Auto Roulette works

No host is present at the table. A betting window opens and then closes, after which the machine sends the ball around a standard single-zero wheel. Once it settles, the number is read automatically and the next round starts. Nothing waits for a dealer, so the pace stays steady: the table runs at about 80 spins per hour, near 2,000 a day. You can place the full range of inside, outside and racetrack bets. No multipliers or bonus rounds exist.

Odds on a 37-pocket wheel

Every pocket from 0 to 36 carries a 1-in-37 chance, so at this pace one number should come up roughly 52 times a day. Red, black, odd, even, low and high each span 18 numbers and take 48.65% of spins; a dozen or a column takes 32.43%. Wheel sectors are not the same size: Voisins du zéro covers 17 pockets (45.95%), Tiers du cylindre 12 (32.43%), Orphelins 8 (21.62%) and Jeu zéro 7 (18.92%, about once in every 5.3 spins). A given number goes missing for 100 spins or more in about 6.5% of cases, so with 37 numbers in play such gaps appear many times a day.

Payouts and RTP

Payouts match classic European roulette: 35:1 on a straight-up number, 17:1 on a split, 11:1 on a street, 8:1 on a corner, 2:1 on a dozen or column, and 1:1 on the even chances. Every bet carries a theoretical return of 97.30%, which is what the single zero costs.

How to read this page

The last spins strip displays the newest results, with the coldest number next to them. Bets that have gone at least 1.5 times their usual gap without a win get flagged by "Missing for a while". You can switch "Number frequency" between the last hour, day, week, month or the whole archive, and "Even chances and dozens vs theory" compares observed shares with expected ones. "Bet droughts" digs deeper across the last 3,000 spins, down to splits, streets, corners and wheel neighbours. The round history holds every result we have recorded, whereas the game's own feed holds only the last day.

Frequently asked questions

How does Auto Roulette work without a dealer?

A machine spins the wheel and releases the ball on its own, then reads the winning number automatically before opening bets for the next round. Play follows European roulette rules with one zero, and the bets and payouts are the same.

How many spins does Auto Roulette play per day?

You will normally see about 2,000 each day, roughly 80 in an hour, or one result about every 45 seconds. The daily counts sit in the “Today and yesterday” section.

What is the RTP of Auto Roulette?

97.30% is the theoretical return on every bet. A straight-up number pays 35:1, a dozen or a column pays 2:1, and red, black, odd, even, low or high pays 1:1; the 2.70% house edge comes from the single zero.

How long can a number go without landing in Auto Roulette?

Every number should come up once in 37 spins, yet long gaps are normal: a given number goes 100 spins without hitting in roughly 6.5% of cases. At around 80 spins an hour, gaps of that size show up somewhere on the table every day.

Is an automated wheel easier to predict?

No. Each spin stands alone from the ones before it, and a cold number or an overdue dozen is no more likely to come up next. The statistics on this page cover past results only.

Data: every spin recorded since Sep 14, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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