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Auto Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 2,446 playing

36
Last spin · 1 min ago36 red787 winners
Coldest number
25
282spins without 25

Usually every 37 · longer than 99.9% of droughts

Alert me when any number goes 200 spins without landingNumber 25 is at 282 now — first message comes right away · free · about 8 a daySet up
Also cold
11226◐31183○30116○2981○2872○1362○450○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
18now
Previous gaps, newest first6071161260231147025693980337315130053143071042338428515
Redusually every 2.1 spins
0now
Previous gaps, newest first210130001500000002100303030306
Blackusually every 2.1 spins
1now
Previous gaps, newest first012100420008013002002002002000
Oddusually every 2.1 spins
3now
Previous gaps, newest first003011011002222102102003031010
Evenusually every 2.1 spins
0now
Previous gaps, newest first003002125010101012012030020012
Low 1–18usually every 2.1 spins
1now
Previous gaps, newest first002000001021012131110013020100
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first306204101100111310020242030031
1st dozen (1–12)usually every 3.1 spins
1now
Previous gaps, newest first003322421311224201000751102210
2nd dozen (13–24)usually every 3.1 spins
5now
Previous gaps, newest first010010102037110104102400100101
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first316121001100146312222466162007001
1st columnusually every 3.1 spins
3now
Previous gaps, newest first160208197020134070904500381370
2nd columnusually every 3.1 spins
1now
Previous gaps, newest first060340000041132010034001042003
3rd columnusually every 3.1 spins
0now
Previous gaps, newest first310023912110022537030340330041
Voisins du zérousually every 2.2 spins
2now
Previous gaps, newest first201320002111162301020331350111
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first028071500003205030102100120211
Orphelinsusually every 4.6 spins
3now
Previous gaps, newest first310070516124658011106012131911650
Jeu zérousually every 5.3 spins
18now
Previous gaps, newest first21111930141141050019300011340075
Same number twice in a rowusually every 37 spins
9now
Previous gaps, newest first9232314114828277636161019231714888411613355115343904634

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

59,030spins (last 30 days)
1,595.4expected hits per number
39,375,728total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 30 days

181,663 hits2.82%+0.11%
51,662 hits2.82%+0.11%
71,653 hits2.80%+0.10%
171,631 hits2.76%+0.06%
111,627 hits2.76%+0.05%

Least frequent last 30 days

121,541 hits2.61%-0.09%
151,550 hits2.63%-0.08%
291,554 hits2.63%-0.07%
341,557 hits2.64%-0.07%
11,558 hits2.64%-0.06%

Even chances and dozens vs theory last 30 days · 59,030 spins

Red48.62%-0.03%
Black48.70%+0.05%
Zero2.68%-0.02%
Even48.76%+0.11%
Odd48.56%-0.09%
Low 1–1848.81%+0.16%
High 19–3648.51%-0.14%
1st dozen32.55%+0.12%
2nd dozen32.51%+0.07%
3rd dozen32.26%-0.17%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Oddusual 2.1 · max 93○
Blackusual 2.1 · max 121○
Low 1–18usual 2.1 · max 181○
Redusual 2.1 · max 100○
Evenusual 2.1 · max 100○
High 19–36usual 2.1 · max 80○
Same number twice in a rowusual 37.0 · 96×9○

Dozens

2nd dozen (13–24)usual 3.1 · max 155◐
1st dozen (1–12)usual 3.1 · max 191○
3rd dozen (25–36)usual 3.1 · max 220○

Columns

1st columnusual 3.1 · max 153○
2nd columnusual 3.1 · max 161○
3rd columnusual 3.1 · max 200○

Wheel sectors

Jeu zérousual 5.3 · max 3818●
Voisins du zérousual 2.2 · max 122○
Orphelinsusual 4.6 · max 323○
Tiers du cylindreusual 3.1 · max 190○

Six lines top 6 of 11

Six line 25–30usual 6.2 · max 3430●
Six line 10–15usual 6.2 · max 3925●
Six line 22–27usual 6.2 · max 4216◐
Six line 13–18usual 6.2 · max 366○
Six line 16–21usual 6.2 · max 295○
Six line 19–24usual 6.2 · max 495○

Streets top 6 of 12

Street 28–30usual 12.3 · max 7272●
Street 13–15usual 12.3 · max 6237●
Street 25–27usual 12.3 · max 9130◐
Street 10–12usual 12.3 · max 11125◐
Street 22–24usual 12.3 · max 8016○
Street 4–6usual 12.3 · max 567○

Corners top 6 of 22

Corner 25/26/28/29usual 9.3 · max 6243●
Corner 10/11/13/14usual 9.3 · max 7837●
Corner 26/27/29/30usual 9.3 · max 5030●
Corner 11/12/14/15usual 9.3 · max 4325◐
Corner 23/24/26/27usual 9.3 · max 6324◐
Corner 28/29/31/32usual 9.3 · max 6023◐

Splits top 6 of 60

Split 29/30usual 18.5 · max 8181●
Split 25/28usual 18.5 · max 7972●
Split 28/29usual 18.5 · max 9372●
Split 28/31usual 18.5 · max 8572●
Split 25/26usual 18.5 · max 11943◐
Split 26/29usual 18.5 · max 6843◐

Neighbours ±1 on the wheel top 6 of 37

14 ±1 neighboursusual 12.3 · max 7937●
31 ±1 neighboursusual 12.3 · max 6035◐
12 ±1 neighboursusual 12.3 · max 5821◐
35 ±1 neighboursusual 12.3 · max 6721◐
3 ±1 neighboursusual 12.3 · max 6421◐
0 ±1 neighboursusual 12.3 · max 8118○

Neighbours ±2 on the wheel top 6 of 37

35 ±2 neighboursusual 7.4 · max 4121◐
0 ±2 neighboursusual 7.4 · max 5618◐
3 ±2 neighboursusual 7.4 · max 4118◐
26 ±2 neighboursusual 7.4 · max 4218◐
28 ±2 neighboursusual 7.4 · max 4017◐
12 ±2 neighboursusual 7.4 · max 3917◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Auto Roulette round history

Every round we have recorded, newest first: 105,767 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
6 — 588
3 — 685
26 — 713
2 — 638
11 — 677
20 — 719
28 — 657
20 — 676
29 — 570
23 — 607
31 — 581
20 — 691
35 — 634
31 — 533
7 — 547
26 — 661
33 — 649
2 — 623
27 — 589
1 — 589
31 — 609
12 — 695
25 — 705
30 — 658
5 — 653
0 — 661
2 — 586
27 — 623
21 — 640
28 — 757
18 — 659
29 — 728
7 — 633
18 — 641
4 — 694
8 — 591
1 — 680
3 — 662
34 — 611
4 — 701
15 — 707
20 — 674
24 — 673
15 — 743
19 — 686
24 — 654
18 — 665
5 — 692
20 — 698
26 — 712

How Auto Roulette works

No host is present at the table. A betting window opens and then closes, after which the machine sends the ball around a standard single-zero wheel. Once it settles, the number is read automatically and the next round starts. Nothing waits for a dealer, so the pace stays steady: the table runs at about 80 spins per hour, near 2,000 a day. You can place the full range of inside, outside and racetrack bets. No multipliers or bonus rounds exist.

Odds on a 37-pocket wheel

Every pocket from 0 to 36 carries a 1-in-37 chance, so at this pace one number should come up roughly 52 times a day. Red, black, odd, even, low and high each span 18 numbers and take 48.65% of spins; a dozen or a column takes 32.43%. Wheel sectors are not the same size: Voisins du zéro covers 17 pockets (45.95%), Tiers du cylindre 12 (32.43%), Orphelins 8 (21.62%) and Jeu zéro 7 (18.92%, about once in every 5.3 spins). A given number goes missing for 100 spins or more in about 6.5% of cases, so with 37 numbers in play such gaps appear many times a day.

Payouts and RTP

Payouts match classic European roulette: 35:1 on a straight-up number, 17:1 on a split, 11:1 on a street, 8:1 on a corner, 2:1 on a dozen or column, and 1:1 on the even chances. Every bet carries a theoretical return of 97.30%, which is what the single zero costs.

How to read this page

The last spins strip displays the newest results, with the coldest number next to them. Bets that have gone at least 1.5 times their usual gap without a win get flagged by "Missing for a while". You can switch "Number frequency" between the last hour, day, week, month or the whole archive, and "Even chances and dozens vs theory" compares observed shares with expected ones. "Bet droughts" digs deeper across the last 3,000 spins, down to splits, streets, corners and wheel neighbours. The round history holds every result we have recorded, whereas the game's own feed holds only the last day.

Frequently asked questions

How does Auto Roulette work without a dealer?

A machine spins the wheel and releases the ball on its own, then reads the winning number automatically before opening bets for the next round. Play follows European roulette rules with one zero, and the bets and payouts are the same.

How many spins does Auto Roulette play per day?

You will normally see about 2,000 each day, roughly 80 in an hour, or one result about every 45 seconds. The daily counts sit in the “Today and yesterday” section.

What is the RTP of Auto Roulette?

97.30% is the theoretical return on every bet. A straight-up number pays 35:1, a dozen or a column pays 2:1, and red, black, odd, even, low or high pays 1:1; the 2.70% house edge comes from the single zero.

How long can a number go without landing in Auto Roulette?

Every number should come up once in 37 spins, yet long gaps are normal: a given number goes 100 spins without hitting in roughly 6.5% of cases. At around 80 spins an hour, gaps of that size show up somewhere on the table every day.

Is an automated wheel easier to predict?

No. Each spin stands alone from the ones before it, and a cold number or an overdue dozen is no more likely to come up next. The statistics on this page cover past results only.

Data: every spin recorded since Sep 14, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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