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Auto Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 1,521 playing

17
Last spin · 1 min ago17 black590 winners
Coldest number
5
179spins without 5

Usually every 37 · longer than 99.2% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 8 a daySet up
Also cold
8167○36123○26118○15101○378○1877○2368○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
58now
Previous gaps, newest first62181315647701920921283266333530459422144376145229390
Redusually every 2.1 spins
1now
Previous gaps, newest first100231711121000000200170002000
Blackusually every 2.1 spins
0now
Previous gaps, newest first130100110000001111017031000000
Oddusually every 2.1 spins
0now
Previous gaps, newest first033000003340000321000001100020
Evenusually every 2.1 spins
2now
Previous gaps, newest first001006001001000500101614021000
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first000611500000140901430028040001
High 19–36usually every 2.1 spins
4now
Previous gaps, newest first000001110000610002000000002100
1st dozen (1–12)usually every 3.1 spins
1now
Previous gaps, newest first07115000160901001204012201349073
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first2371142103341310513032102203321
3rd dozen (25–36)usually every 3.1 spins
4now
Previous gaps, newest first001011217100020001003100011600
1st columnusually every 3.1 spins
1now
Previous gaps, newest first002122003002523400223020557201
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first8084210133040101002440032110020
3rd columnusually every 3.1 spins
4now
Previous gaps, newest first0140304214111218105020100102130
Voisins du zérousually every 2.2 spins
1now
Previous gaps, newest first0325012000021100030001102022001
Tiers du cylindreusually every 3.1 spins
3now
Previous gaps, newest first0012230103016111180103210120252
Orphelinsusually every 4.6 spins
0now
Previous gaps, newest first7201420026900620124525021608111
Jeu zérousually every 5.3 spins
9now
Previous gaps, newest first2324721332110610460563120811026616215
Same number twice in a rowusually every 37 spins
20now
Previous gaps, newest first833671623135820922311826923521112164050693221001440130

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

58,841spins (last 30 days)
1,590.3expected hits per number
39,114,139total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 30 days

181,684 hits2.86%+0.16%
71,644 hits2.79%+0.09%
51,642 hits2.79%+0.09%
41,620 hits2.75%+0.05%
261,615 hits2.74%+0.04%

Least frequent last 30 days

121,536 hits2.61%-0.09%
291,542 hits2.62%-0.08%
151,543 hits2.62%-0.08%
11,551 hits2.64%-0.07%
351,553 hits2.64%-0.06%

Even chances and dozens vs theory last 30 days · 58,841 spins

Red48.71%+0.06%
Black48.60%-0.05%
Zero2.69%-0.01%
Even48.80%+0.15%
Odd48.51%-0.14%
Low 1–1848.79%+0.14%
High 19–3648.52%-0.13%
1st dozen32.51%+0.08%
2nd dozen32.56%+0.13%
3rd dozen32.23%-0.20%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

High 19–36usual 2.1 · max 114◐
Evenusual 2.1 · max 132○
Redusual 2.1 · max 91○
Blackusual 2.1 · max 90○
Oddusual 2.1 · max 140○
Low 1–18usual 2.1 · max 110○
Same number twice in a rowusual 37.0 · 76×20○

Dozens

3rd dozen (25–36)usual 3.1 · max 154○
1st dozen (1–12)usual 3.1 · max 181○
2nd dozen (13–24)usual 3.1 · max 190○

Columns

3rd columnusual 3.1 · max 184○
1st columnusual 3.1 · max 191○
2nd columnusual 3.1 · max 220○

Wheel sectors

Jeu zérousual 5.3 · max 529◐
Tiers du cylindreusual 3.1 · max 203○
Voisins du zérousual 2.2 · max 141○
Orphelinsusual 4.6 · max 270○

Six lines top 6 of 11

Six line 10–15usual 6.2 · max 3210◐
Six line 31–36usual 6.2 · max 388○
Six line 19–24usual 6.2 · max 347○
Six line 22–27usual 6.2 · max 475○
Six line 25–30usual 6.2 · max 314○
Six line 28–33usual 6.2 · max 294○

Streets top 6 of 12

Street 13–15usual 12.3 · max 7324◐
Street 19–21usual 12.3 · max 5819◐
Street 1–3usual 12.3 · max 7014○
Street 31–33usual 12.3 · max 8511○
Street 10–12usual 12.3 · max 12910○
Street 34–36usual 12.3 · max 778○

Corners top 6 of 22

Corner 2/3/5/6usual 9.3 · max 5123◐
Corner 19/20/22/23usual 9.3 · max 4515◐
Corner 22/23/25/26usual 9.3 · max 4815◐
Corner 5/6/8/9usual 9.3 · max 4612○
Corner 8/9/11/12usual 9.3 · max 5010○
Corner 10/11/13/14usual 9.3 · max 6610○

Splits top 6 of 60

Split 5/8usual 18.5 · max 167167●
Split 15/18usual 18.5 · max 8777●
Split 23/26usual 18.5 · max 9868●
Split 0/3usual 18.5 · max 13458●
Split 18/21usual 18.5 · max 11242◐
Split 12/15usual 18.5 · max 9633◐

Neighbours ±1 on the wheel top 6 of 37

26 ±1 neighboursusual 12.3 · max 11558●
0 ±1 neighboursusual 12.3 · max 9936◐
32 ±1 neighboursusual 12.3 · max 9636◐
15 ±1 neighboursusual 12.3 · max 10136◐
2 ±1 neighboursusual 12.3 · max 7031◐
23 ±1 neighboursusual 12.3 · max 6020◐

Neighbours ±2 on the wheel top 6 of 37

0 ±2 neighboursusual 7.4 · max 6036●
32 ±2 neighboursusual 7.4 · max 4036●
20 ±2 neighboursusual 7.4 · max 3911○
14 ±2 neighboursusual 7.4 · max 3711○
31 ±2 neighboursusual 7.4 · max 3911○
9 ±2 neighboursusual 7.4 · max 3111○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Auto Roulette round history

Every round we have recorded, newest first: 102,808 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
33 — 1,061
15 — 968
21 — 998
14 — 1,174
19 — 1,090
22 — 1,110
15 — 1,000
18 — 1,049
27 — 1,015
20 — 1,144
6 — 851
30 — 1,032
18 — 1,018
6 — 1,065
10 — 1,032
36 — 948
24 — 1,219
24 — 1,014
30 — 1,169
15 — 1,078
28 — 1,070
2 — 1,110
10 — 1,074
13 — 1,182
13 — 1,105
33 — 1,061
22 — 1,028
7 — 1,027
30 — 971
11 — 1,047
27 — 1,088
30 — 977
2 — 1,172
3 — 1,075
35 — 1,199
28 — 1,149
12 — 1,083
11 — 968
19 — 1,157
18 — 996
10 — 990
17 — 1,196
15 — 1,080
4 — 905
18 — 995
2 — 1,104
6 — 956
31 — 1,145
33 — 945
18 — 975

How Auto Roulette works

No host is present at the table. A betting window opens and then closes, after which the machine sends the ball around a standard single-zero wheel. Once it settles, the number is read automatically and the next round starts. Nothing waits for a dealer, so the pace stays steady: the table runs at about 80 spins per hour, near 2,000 a day. You can place the full range of inside, outside and racetrack bets. No multipliers or bonus rounds exist.

Odds on a 37-pocket wheel

Every pocket from 0 to 36 carries a 1-in-37 chance, so at this pace one number should come up roughly 52 times a day. Red, black, odd, even, low and high each span 18 numbers and take 48.65% of spins; a dozen or a column takes 32.43%. Wheel sectors are not the same size: Voisins du zéro covers 17 pockets (45.95%), Tiers du cylindre 12 (32.43%), Orphelins 8 (21.62%) and Jeu zéro 7 (18.92%, about once in every 5.3 spins). A given number goes missing for 100 spins or more in about 6.5% of cases, so with 37 numbers in play such gaps appear many times a day.

Payouts and RTP

Payouts match classic European roulette: 35:1 on a straight-up number, 17:1 on a split, 11:1 on a street, 8:1 on a corner, 2:1 on a dozen or column, and 1:1 on the even chances. Every bet carries a theoretical return of 97.30%, which is what the single zero costs.

How to read this page

The last spins strip displays the newest results, with the coldest number next to them. Bets that have gone at least 1.5 times their usual gap without a win get flagged by "Missing for a while". You can switch "Number frequency" between the last hour, day, week, month or the whole archive, and "Even chances and dozens vs theory" compares observed shares with expected ones. "Bet droughts" digs deeper across the last 3,000 spins, down to splits, streets, corners and wheel neighbours. The round history holds every result we have recorded, whereas the game's own feed holds only the last day.

Frequently asked questions

How does Auto Roulette work without a dealer?

A machine spins the wheel and releases the ball on its own, then reads the winning number automatically before opening bets for the next round. Play follows European roulette rules with one zero, and the bets and payouts are the same.

How many spins does Auto Roulette play per day?

You will normally see about 2,000 each day, roughly 80 in an hour, or one result about every 45 seconds. The daily counts sit in the “Today and yesterday” section.

What is the RTP of Auto Roulette?

97.30% is the theoretical return on every bet. A straight-up number pays 35:1, a dozen or a column pays 2:1, and red, black, odd, even, low or high pays 1:1; the 2.70% house edge comes from the single zero.

How long can a number go without landing in Auto Roulette?

Every number should come up once in 37 spins, yet long gaps are normal: a given number goes 100 spins without hitting in roughly 6.5% of cases. At around 80 spins an hour, gaps of that size show up somewhere on the table every day.

Is an automated wheel easier to predict?

No. Each spin stands alone from the ones before it, and a cold number or an overdue dozen is no more likely to come up next. The statistics on this page cover past results only.

Data: every spin recorded since Sep 14, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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